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eggy

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Mission Question..
« on: 14 Feb 2003, 12:14:56 »
Hello everyone..

I'am new to making missions and created a nice mission for some friends and I to play, My only question is this..

Ok the basis of the mission is to take over a town that's being held by the enemy.. Ok we've done that, but How do I set it up as once the town is taken, The AI get's in truck and head back to base?

I've created a base also which is about 400m away.. I want then to all return to base once the town has been taken over by us...


Thanks in advanced....


- Eggy :)

Offline macguba

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Re:Mission Question..
« Reply #1 on: 14 Feb 2003, 12:27:30 »
Let's assume that the AI group have the following waypoints:-

MOVE towards the town
SEEK & DESTROY  in the town
CYCLE so they keep seeking and destroying till the enemy are dead
GETIN the truck
MOVE to the base

Now you need one trigger.     Make it covering the town and activated by East (say) not present.    Find the "type" box and select Switch.    OK.    Now click on Synchro (F5) at the top of the screen and drag and drop a blue line from the trigger to the cycle waypoint.

What will happen is that the AI group will "stick" at the cycle WP (seeking the enemy) until the trigger is fired, then they will get in the truck.

There are plenty of good tutes in the Ed Depot on Triggers - have a look.
Plenty of reviewed ArmA missions for you to play

eggy

  • Guest
Re:Mission Question..
« Reply #2 on: 15 Feb 2003, 01:40:13 »
Thanks alot for the help.. I'am reading the tutes now.. WOW so much stuff I didnt know :)


Thanks again..


Now back to tute training for me..


- Eggy