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Author Topic: When a object is destoyed ission complete  (Read 484 times)

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Offline punisher

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When a object is destoyed ission complete
« on: 17 Feb 2003, 21:11:03 »
hi
I want the missihen the player destroyes a certain object the mission will end.Simpal as that (well not for me)
thanx
The Gimp clan- pushing the limits of OFP
http://www.youtube.com/user/Pigdogmeat

Offline dmakatra

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  • Better known as Armsty
Re:When a object is destoyed ission complete
« Reply #1 on: 17 Feb 2003, 21:34:47 »
ok. Here we go:

Name the object

put in a triggers condition field

not(alive NameOfObject)

Offline punisher

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Re:When a object is destoyed ission complete
« Reply #2 on: 18 Feb 2003, 11:48:10 »
hey
thanks for the advice but
!!!!!! you have stolen my little motto thing at the side of my name!
The Gimp clan- pushing the limits of OFP
http://www.youtube.com/user/Pigdogmeat

Offline dmakatra

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Re:When a object is destoyed ission complete
« Reply #3 on: 18 Feb 2003, 19:36:59 »
In the world of OFP verything is legal ;D.

Nah but serious. That is old. Everyone know about it. At least I did it in editing spirit ;D

Offline punisher

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Re:When a object is destoyed ission complete
« Reply #4 on: 19 Feb 2003, 17:53:22 »
!!!!!!! :o
The Gimp clan- pushing the limits of OFP
http://www.youtube.com/user/Pigdogmeat