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Author Topic: SEB Nam Pack 2.0  (Read 185288 times)

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Offline ebud

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Re:SEB Nam Pack 2.0
« Reply #930 on: 06 Nov 2002, 18:19:33 »
Hey, I wanna help really, grab the mission I think you'll like it ;D

last time I checked, it was still waiting in line in the misison depot. The date on some of the latest missions is August... so if you can email it, that would be great.

my main email

ericnhalina@ameritech.net

Thanks

E
If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them.
Jack Handey

Quang Tri

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Re:SEB Nam Pack 2.0
« Reply #931 on: 06 Nov 2002, 20:49:14 »
Quote
i think theres 1 or 2 good vietnam mission at
http://www.geocities.com/quang_tri_vietnam/index.html
try that web site ebud.i know he has 13 out of 20 seb nam missions  with 7 more coming and 5 more being made.all seb gear

Most of the ones their is old I have made two new ones that I like ;) That are done all Seb units as well as on ia trang map I was waiting to post till the pack is done also devils guard has sent me a ton of mission's that soon as i get time i will be putting on my site just time has been scarse lately :-\

but again the ones on their now by me are VERY OLD TONS OF ADDONS DONT BOTHER DOWNLOADING i am redoing them all adding The seb stuff bare With me

Anyone else that has Vietnam Area missions Plz send them my way ill post them for you Will be nice to have a site where we can all just share Vietnam Era missions and Idea's help mine Grow ;D

P.s Seb Team keep up the great work!!!

Quang Tri

Offline Garritos

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Re:SEB Nam Pack 2.0
« Reply #932 on: 06 Nov 2002, 21:33:32 »
heya Quang Tri, long time no see bro.  I have a few nam missions sitting half done on my hard drive.  If we only had a new Ia Trang with resistance textures I would finish them.  all of the old maps including Ia Trang hurt my eyes in resistance, especially the ground textures.  the Falklands Mod is taking up alot of my time recently but i will start cranking out some nam missions once we get pack 2.0 and a new Ia Trang.
Lead Mission Designer
1982:Flashpoint in the Falklands
http://www.flashpoint1982.co.uk

Die-Alive

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Re:SEB Nam Pack 2.0
« Reply #933 on: 07 Nov 2002, 03:25:35 »
Sorry to be asking this again, and i don't want to go back and read 63 pages of this thread, but will the NVA/VC with AKs be shooting at the choppers or will only machine guns be able to target and fire upon the choppers?  Is this something that can be changed with differnet addons or is set in stone and can't be changed?

I just think it would be a shame if only MGs were shooting at choppers coming into the LZ, I'd like to see lots of tracers and fire from the tree lines, without having to put all the NVA/VC as MGs.

-=Die Alive=-

Offline SelectThis

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Re:SEB Nam Pack 2.0
« Reply #934 on: 07 Nov 2002, 05:38:06 »
Only the MG's will target a Heli while it's flying. The AI sometimes uses the rifles classes (AK's) to shoot at a heli that's on the ground, but only if they are close.

While it might sound nice to see alot of tracers and stuff flying up at you .. those things will hit you.

By only making the MG's target helis we can control how much opposition we have at a LZ a bit better (also the AI don't waste their ammo shooting at the heli).

SelectThis

Aeon

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Re:SEB Nam Pack 2.0
« Reply #935 on: 07 Nov 2002, 11:53:18 »
I have a great idea !

SEB unit must be used on IA Trang or jungle island, right?
According tree are same than building class, why shouldn't add new sound for wood impact ?
(class CfgAmmo -> hitBuilding[])
I have got plenty of small wood impact sounds ;D It would be great! Could you imagine with your M60 machine gun firing through bushs and trees, hear the foliage and wood crack ? :gunman:

Offline DrStrangelove

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Re:SEB Nam Pack 2.0
« Reply #936 on: 07 Nov 2002, 12:08:38 »
Won't that require a bit of cpu horsepower to check if each hit should cause normal or wooden bullet sounds ? I'd rather have a less laggy game with normal bullet sounds than a more laggy game with different bullet sounds.  :-\

Aeon

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Re:SEB Nam Pack 2.0
« Reply #937 on: 07 Nov 2002, 12:58:32 »
No I don't think, computer won't check each hit sound, we have just to replace default sound. the only effect will increase addons size : about 200 ko

pepper2k

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Re:SEB Nam Pack 2.0
« Reply #938 on: 07 Nov 2002, 21:24:52 »
Bearz, i like your're M113 ;). When is it going to be released, do you know? :)

Hm, another question, for the makers. Is every U.S soldier forces faces hardcored in? If so, you can't make "fake ARVNs" and such. (Wooho, i finally learned how to do them!) :/ And that would suck eh? ;) Greetings /pep.

Offline ebud

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Re:SEB Nam Pack 2.0
« Reply #939 on: 07 Nov 2002, 23:03:45 »
All of the US faces are dynamic.
If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them.
Jack Handey

Vyper

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Re:SEB Nam Pack 2.0
« Reply #940 on: 07 Nov 2002, 23:30:48 »
MMMMMMMmmmm zig this is looking nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer and nicer"!!!!!!!!!!!!!!!!!!!!!!!!


Vyper

pepper2k

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Re:SEB Nam Pack 2.0
« Reply #941 on: 07 Nov 2002, 23:40:54 »
I'm not sure of what that means, dynamic.. You can change them? =S Sorry. Don't understand... :[

Eviscerator

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Re:SEB Nam Pack 2.0
« Reply #942 on: 07 Nov 2002, 23:45:07 »
i think he means they randomly change, im not sure, i think the US soldiers are going to act like the BIS soldiers, with random faces, im not sure if you can change them though (not much of a mission maker)

Offline ebud

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Re:SEB Nam Pack 2.0
« Reply #943 on: 08 Nov 2002, 02:19:58 »
Yes, I meant that they will be randomized, and customizable through the init line in the mission editor.
 
If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them.
Jack Handey

Offline SelectThis

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Re:SEB Nam Pack 2.0
« Reply #944 on: 08 Nov 2002, 04:35:21 »
Sneak preview of the Air Cav pilot ;)

THe pack is going into final beta stage soon.

STT