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Author Topic: SEB Nam Pack 2.0  (Read 185354 times)

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Offline ebud

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Re:SEB Nam Pack 2.0
« Reply #660 on: 16 Oct 2002, 17:35:17 »
The stoner is almost complete, I worked on it last night for a few hours, and will post pics tonight.

<edit>

You'll see that I made it the carbine version and removed the bi-pod. I've yet to see a pic of a Seal that had the long barrel version which was used earlier. The short barreled version was used a bit later in the war, and since we are also using other late war weapons, I thought I'd keep things up to date. Funny thing.... in a book I read, many of the older veteran Seals liked the older long barrel version, and the younger Seals prefered the short barrel version, saying that only "old farts" used the long barrel, and older more experienced Seals ran around commenting on those kids and their short barreled Stoners. Can't remember what book it was.
« Last Edit: 16 Oct 2002, 18:26:58 by ebud »
If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them.
Jack Handey

.357 SIG

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Re:SEB Nam Pack 2.0
« Reply #661 on: 17 Oct 2002, 02:23:20 »
Shall NAM Pack 2 be released as a regular resistance addon (addons), or as a separete mod with it's own addons and missions folder ?

I guess i'd prefer the separete mod.

P.S. I'm sorry if this issue has been already covered, but the topic is over 600 posts long, and it's not easy to get through all of these at one time.  

   

Eviscerator

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Re:SEB Nam Pack 2.0
« Reply #662 on: 17 Oct 2002, 05:05:44 »
i think when it was brought up last time the response was, we cant think of any advantages of having it as a new mod folder over having it as addon .pbo's

Offline ebud

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Re:SEB Nam Pack 2.0
« Reply #663 on: 17 Oct 2002, 11:20:03 »


[attachment deleted by admin]
If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them.
Jack Handey

FatJoe

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Re:SEB Nam Pack 2.0
« Reply #664 on: 17 Oct 2002, 11:59:24 »
 :D hey ya babe. *pets his old Stoner* hope Ebud has been taking a good care of you  ;D

Anyways.. just wondering if you did the foresight.. I did the stoner when I wasnt exacly sure of how the fore or aft sights should look like.. so I basicly didn't do the sight its self.. just something to fill it up.. so if you can make the sights I'd be glad :)

Cheers mate.. looks nice
Joe

*continues to pet the Stoner*

Aeon

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Re:SEB Nam Pack 2.0
« Reply #665 on: 17 Oct 2002, 15:48:48 »
What about airplane, somedays ago you tolk about A-1 Skyraider, what finally will be in the Nam Pack 2 ? Do you have airplane w.i.p. screenshot ?

Offline SelectThis

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Re:SEB Nam Pack 2.0
« Reply #666 on: 17 Oct 2002, 16:25:47 »
Re: Airplanes

We decided that no airplanes would go in with this pack. Basically because that would delay the release by many more weeks.

Currently in the pack are the following:

US
Air Cav Infantry (new models)
US Marines (new models)
SF units (new mdoels)
AH-1G (new model)
AH-1J (new model - twin engine marine version of the G)
UH-1D/H with one sidemounted M60D (D seats 8, H seats 12)
UH-1C ARA (FFAR + Grenadelauncher)
UH-1C Gunship (FFAR + miniguns)
OH-6A LOH
LSSC boat with M60D
60mm Mortar (engagement range of up to 1km LOS)
PRC25 radio (dropable)
New weapon models and textures

VC/NVA
VC (new models)
NVA (new models)
DsHK large caliber machinegun
RPG7 (based off Kegetys' model)
RPG2 (targets flying units)
60mm Mortar
dropable Type 63 radio
New model weapons and textures

All soldier units will be updated to allow for pistols.

Island:
Reworked Ia Trang map with AI pathing through forests fixed, better forest geometry models, longer runway to allow larger planes to land near Plei Me SF camp.

Once the pack is finished we will continue work on module packs. Very early choices for the Air Module would be the Migs19/21, the F-4, A-1, A-37.

SelectThis
« Last Edit: 17 Oct 2002, 16:30:40 by SelectThis »

Offline ebud

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Re:SEB Nam Pack 2.0
« Reply #667 on: 17 Oct 2002, 17:21:12 »
WoW!

I never really think about all the stuff going in until you make a list.

Really impressive.
If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them.
Jack Handey

Offline ebud

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Re:SEB Nam Pack 2.0
« Reply #668 on: 17 Oct 2002, 17:24:33 »
:D hey ya babe. *pets his old Stoner* hope Ebud has been taking a good care of you  ;D

Anyways.. just wondering if you did the foresight.. I did the stoner when I wasnt exacly sure of how the fore or aft sights should look like.. so I basicly didn't do the sight its self.. just something to fill it up.. so if you can make the sights I'd be glad :)

Cheers mate.. looks nice
Joe

*continues to pet the Stoner*

hehe.... if I sent you all of the pics I've been collecting of Stoners, could you rework the model a bit? My time is better spent trying to finish the textures for it since what would take me an hour to model would take you maybe 5 minutes :)

If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them.
Jack Handey

Dkraver

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Re:SEB Nam Pack 2.0
« Reply #669 on: 17 Oct 2002, 17:25:29 »
i think when it was brought up last time the response was, we cant think of any advantages of having it as a new mod folder over having it as addon .pbo's

I think what he talks about with the addons is the abillity to make a folder for you addons under west as and example. This is a abillity that have come with the latest patch. In short it would do that you dont need to put the things under men, car, air  and so on, put could create a folder called as a example SEB Vietnam units under both west and east. Advantages would be the following.
- Missions makers wont have to have a mens list (or others) where the side bar is this - thick and with 300 different men in it.
- You can cut away the creator name on the ingame model since you can keep it on the folder name. Would give better game play since you wont have units runing around with name like SEBv_Machinegunner and so on. No bad thoughts to SEB team there, just a example. Just looks better with out.

This was asked about on page 41 on this post but there where no answers. I know there earlier there where a discussion about making a folder like the resistance one, and i would think thats the you are thinking about, but with the new feature there's no need for that.

[EDIT]
After reading it again he might be thinking off the later thing  :-[ Well anyways are you considering the first part (its own unit folder) ??  :)
« Last Edit: 17 Oct 2002, 17:29:35 by Dkraver »

Die-Alive

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Re:SEB Nam Pack 2.0
« Reply #670 on: 17 Oct 2002, 17:40:41 »
Wow, that list of units int he Nam pack is impresive.  I just hope that where would be at least one dedicated server that run nothing but missions based around this pack.  I'm sure most of us who's been waiting and wanting this pack for many months would just love playing with it online with other fans.  It would break my heart if we can't   :(

-=Die Alive=-

Eviscerator

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Re:SEB Nam Pack 2.0
« Reply #671 on: 17 Oct 2002, 20:31:12 »
i can definately see the advatages of putting them in West>Vietnam and East>Vietnam (and also Resistance>Vietnam if there are ever some south vietnamese), although this may cause some confusio with other vietnam era addons....i would really hate to see SEB Nam Pack instead of just Vietnam but i suppose stt will decide on that, i know one of the major annoyances everyone had was the display names for the soldiers, but the display name doesnt actually have to be tagged, it causes no problems if two units have the same name...ill talk to stt and see if we can find a way of naming the units that wont have the tags but still wont have two units named the same...


also, as we are mentioning early module plans, i havent talked to stt about this yet but im guessing everyone only wants one air module with all the air units in? as otherwise we will be forever releasing lots of modules....so my ideas for other helicopters for an 'air' module:

OH-13
CH-46A
C/HH-53A  (so there is some kind of jolly green for missions)
UH-34 Choctaw
Mig 17 (just so there are 3 planes per side)

and for armour modules, the models already finished:

PT-76
BTR-50PK
ZSU-57-2
T34/85
SU-76
Type 63 AA

and there would also be a M60 to M48 retexture/model edit and a retexture of the T55, im also hoping that somewhere down the line i can make a M551 and a LVTP-5

Eviscerator

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Re:SEB Nam Pack 2.0
« Reply #672 on: 17 Oct 2002, 20:55:31 »
STT is 99% sure he will be making a West>SEB Nam Pack(and East) sub directory with all the units in :)

Donnervogel

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Re:SEB Nam Pack 2.0
« Reply #673 on: 17 Oct 2002, 22:05:23 »
Hmm I was working on a UH-34D but I realized that I'm too bad at texturing. I don't want to mess it up :) Maybe you could use it. So far I've made the first LOD Model. It needs some finishing on the right side. Such as open door and a m60.
But the rest is finished. I culd continue to work on it.

Maybe you guys from NAM pack can use it it. Let me know :)

Here's a pic:

http://homepage.swissonline.net/elthin/uh34.jpg
« Last Edit: 17 Oct 2002, 22:06:31 by Donnervogel »

Eviscerator

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Re:SEB Nam Pack 2.0
« Reply #674 on: 17 Oct 2002, 22:17:29 »
oh also, the pack is now 40mb(compressed), so thats the size download youll be looking at, maybe a little more, we'll have a final figure once it starts to get all put together