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Author Topic: SEB Nam Pack 2.0  (Read 185422 times)

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SEAL84

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Re:SEB Nam Pack 2.0
« Reply #330 on: 11 Sep 2002, 23:46:30 »
There was some very strange behavior out of the NVA even in the opening phases of the war.  In the book WWS there were a lot of instances of NVA slinging their weapons and walking right into American positions, or throwing grenades at them and then standing there and laughing.  An American cut them down, of course.

Very odd stuff.  So I think there are a lot of different things you can work into the pack regarding tactics...they seemed to be all over the place sometimes.

Offline Nixer6

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Re:SEB Nam Pack 2.0
« Reply #331 on: 12 Sep 2002, 16:24:41 »
Strange behaviour indeed. Recon units in the Ashau Valley (Valley of Death) constantly reported NVA marching with weapons slung, base camps with no one home (out for a stroll no doubt ;D) and lots of other instances of carelessness.

On the other hand, our own "elite" units didn't think very highly of our own units noise discipline, operational security and just plain lack of discipline.

 There is a series of 3 or 4 books out in paperback called "Six Silent Men". It's written by former 101st Abn LRRP's and chronicles the 101st's LRRP company from arrival to departure in Vietnam. Good Stuff. I picked them up at Walden or some other big book store a couple of years back. Should still be around, highly recomended. FWIW

Why do I have to be a Rocket Scientist to make a good mission?

UK_SKA_RULES

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Re:SEB Nam Pack 2.0
« Reply #332 on: 12 Sep 2002, 20:36:14 »



Is there any way to make the soldiers use full auto and spray most of the time. Especially the MG's because they seem to like to pick of targets. Full auto should be the defult. Mayvbe not so much for the US infantry but definantly more than currently is.

Vyper


I think that the MGs should have burst modes, even though it isnt real life it would be just for the sake of the AI, because if you put the AI with low skill, they fire single shots, and if you put it full skill they empty 100 rounds non-stop into a single target..  So I reckon bursts would be cool

DeadMeatXM2

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Re:SEB Nam Pack 2.0
« Reply #333 on: 12 Sep 2002, 21:30:35 »
I dont know about burst modes, if you read earlier in the thread the seb team were talking about decreasing the accuracy/dammage the weapons do, so as to prolong firefights and make more use of medics, burst modes would reduce the realism of the pack  :-\

UK_SKA_RULES

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Re:SEB Nam Pack 2.0
« Reply #334 on: 12 Sep 2002, 22:00:50 »
I dont know about burst modes, if you read earlier in the thread the seb team were talking about decreasing the accuracy/dammage the weapons do, so as to prolong firefights and make more use of medics, burst modes would reduce the realism of the pack  :-\

I suppose but dont you think a continuous firing M-60 is kind of silly, I didnt mean 3 shot bursts or something, I mean like 10 shot bursts...  Well thats my opinion anyway...

During one battle, my squads machine gunner wasted everysingle bullet of his M-60 on a slight mound on the map without even hitting his target, who was lying down behind the mound blablabla

Eviscerator

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Re:SEB Nam Pack 2.0
« Reply #335 on: 12 Sep 2002, 22:09:22 »
after a few days of squabbling with the isp im now able to go online again :) and ive been a busy little boy :) i have 5 new armoured vehicles for armour modules after the pack is finished :)

The vehicles are:
(i will include photos of the vehicles because i cant get screenshots on the 50k limit in one or two attachments :()

ZSU-57-2 SPAA Gun


SU-76 Self Propelled Gun


T34/85


Type 63 SPAA Gun


BTR-50PK

Nokic

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Re:SEB Nam Pack 2.0
« Reply #336 on: 12 Sep 2002, 22:26:17 »
we made our own amoured vehicles, like a NVA T55.
Look a few pages ago to look at the pics ;)
We also wanna try to make the ZSU-57-2 SPAA Gun.
If i see, you did it. We are very sad :(
Just a joke, i love it ;D
Can I BETA your stuff??

DeadMeatXM2

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Re:SEB Nam Pack 2.0
« Reply #337 on: 12 Sep 2002, 22:46:01 »
i agree, i hate it when my gunners waste ammo on the floor  :P, and yes, i suppose 10/20 rnd bursts would be ok.

saves wasting ammo - but would the ai use it??

ollie

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Re:SEB Nam Pack 2.0
« Reply #338 on: 12 Sep 2002, 22:49:15 »
Now that O2 (Light Version) has been released to the public will the SEB crew recruiting any new members?, any possibility of new models also?.
« Last Edit: 12 Sep 2002, 22:51:54 by ollie »

Eviscerator

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Re:SEB Nam Pack 2.0
« Reply #339 on: 12 Sep 2002, 23:09:43 »
from talking to stt i dont think there will be much more than already mentioned in the pack, there will most likely be projects after but i dont think any more models will be in the pack, theres just not enough size, i think that all the lesser known vehicles will get filled in with modules after the famous ones are done, things like a helicopter module filling in things like the CH-34/OH-13/OH-58A and the really early choppers or experimental aircraft that maybe one of the guys working on it really wants, so im guessing the 2nd nam pack is becoming somewhere near sealed on things going in it

(stt/ebud feel free to correct me :))

Offline Nixer6

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Re:SEB Nam Pack 2.0
« Reply #340 on: 13 Sep 2002, 00:17:12 »
The Armored stuff is nice, but....

I sure would like to see some NVA manned 51 cal MG's, and some 37mm. Heck of a lot more prevalent in Vietnam than armor. Flack Traps for choppers would be "interesting" ;)

I don't think there was much armor around until the final offensive in 1975, US forces were basically gone.

I was still in the Army when Saigon fell, not a happy day where I was.
Why do I have to be a Rocket Scientist to make a good mission?

WOOT WOOT

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Re:SEB Nam Pack 2.0
« Reply #341 on: 13 Sep 2002, 02:56:31 »
SEB can u guys pls make the rangers? if u can i will be gratefull....lol but if not im cool with it cause i know the pack is almost complete and i dont wanna make it longer...so if u can can u make em after u realsed the pack?...they wear a camo fatigue with camo or green boonie hats

Vyper

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Re:SEB Nam Pack 2.0
« Reply #342 on: 13 Sep 2002, 03:21:29 »
Bursts on the MG......why? The MG's were used for laying down large amounts of covering fire and suppressing the enmy whilst the infantry picked em of with their M16's or on the other side, their AK's.....

I think its good the way they just fire. But i agree they need to spread, not just concentrate on one enemy and mow him down with a whole box of ammo, but spread the fire over an area so as to really do its job properly!

Vyper

P.S. Yes i know Unitpos "up"......but i was thinking that if its how they behaved on the whole it should maybe be incorporated into the game instead of being left down to the player.


Eviscerator

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Re:SEB Nam Pack 2.0
« Reply #343 on: 13 Sep 2002, 20:54:18 »
theres a Dshk .50 thats been modelled for the pack, i think stt is handling it, and the vehicles ive made were used from either before the war or during it:

T34/85 = 1959
SU-76 = 1959
PT-76 = 1964
BTR-50PK = 1967
ZSU-57-2 = Seen occasionally during the easter offensive 1972
Type 63 = Captured in 1972
(Date of Deployment with the PAVN)

If the PT-76 is finished and the tool to edit coded bis models is released i will be able to make a Type 60/63 tank by putting the ingame t55 turret on the PT-76 chassis and editing them both a bit

also im guessing some missions that are made wont be just on realistic battles there may be some 'what if...' missions, so the more equipment there is the more variety of missions there is :)
« Last Edit: 13 Sep 2002, 21:00:51 by Eviscerator »

Offline Nixer6

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Re:SEB Nam Pack 2.0
« Reply #344 on: 13 Sep 2002, 22:27:26 »
Good point Eviscerator :)

Lot's of "what if " possibilities. The PT-76 was definately used.
And late in the war the SA-7 started showing up alot. That would certainly help out the NVA vs helos. ZSU-57 would be murder against helos.

Gotta go, back to work on my mission. ;D

Oh yeah, Anybody had any luck finding recorded samples of vietnamese speech on the net? I have been searching alot a can't find much. :(
Why do I have to be a Rocket Scientist to make a good mission?