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Author Topic: SEB Nam Pack 2.0  (Read 185443 times)

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Offline Messiah

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Re:SEB Nam Pack 2.0
« Reply #165 on: 26 Aug 2002, 22:32:42 »
ooooh my hat - cool - looks a little bit too big....

and they guys name is Kilgore from apocalypse now, and that is what its based on (although wee lost the brim putting it into O2, so stt had to make that)

needed it for a mission  ;D

ooh - i'll get those tecxtures soon i hope stt.

:thumbsup:
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Dkraver

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Re:SEB Nam Pack 2.0
« Reply #166 on: 26 Aug 2002, 22:44:18 »
The likelihood of "downed" vehicles appearing in Nam Pack 2 is pretty small, while simple in concept, they are basically a new model to make and texture properly..something which takes time and space...both of which we lack.

We plan to focus on the core units for now.


Since you have the Huey model already could you make a burned out version with broken rotors maybe??

Eviscerator

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Re:SEB Nam Pack 2.0
« Reply #167 on: 26 Aug 2002, 22:48:11 »
what he means is about the file size, it would need a new p3d, thus doubling the size of the download for each model a destroyed model is made for...

Aeon

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Re:SEB Nam Pack 2.0
« Reply #168 on: 26 Aug 2002, 23:56:58 »
About grenade launcher and confusing  ;)
Aesthetically, I have no judgement until UH-1 is finished.
Historically, it's a doubtful... Vyper noticed it in a previous post
And about the way it behaves, I only know the way STT did (Module A), and I said and repeat that is an unrealistic way.
So at this time, and according to the only single way Grenade Launcher behaves I know, I dislike it

Dkraver

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Re:SEB Nam Pack 2.0
« Reply #169 on: 27 Aug 2002, 00:05:45 »
How many crew members are there going to be in the hueys??

T.S.C.Plage

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Re:SEB Nam Pack 2.0
« Reply #170 on: 27 Aug 2002, 00:22:01 »
Nice hat and that thing in the back also looks nice!
I don't dislike it but I would prefere an other version. 8)

Btw, it's a cavalry hat from the times the boys have used real horses.

Plage

Offline Messiah

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Re:SEB Nam Pack 2.0
« Reply #171 on: 27 Aug 2002, 01:13:18 »
lol - thanx - i do know the history of the air cav - traded in their horses for choppers - a wise choice me thinks - but they kept the dress uniform (weird having spurs, old funny hats etc)
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RedDragon

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Re:SEB Nam Pack 2.0
« Reply #172 on: 27 Aug 2002, 01:14:03 »
yes lrrp teams make seals look like little kids. They are very very cool.

T.S.C.Plage

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Re:SEB Nam Pack 2.0
« Reply #173 on: 27 Aug 2002, 02:07:22 »
Remember the "speech" in WWS? Snakeshit wears a hat like that...only a short scene.

And horses in 'Nam would(n't) be funny!!! ;D

OK, now the main reason for my post. The 'Nam choppers picture gallery v0.5 is available for download.
It includes over 100 pics of helicopters flown during the Vietnam era.
It's about 6MB in size and you can download it here.

It's not finished yet and if you've any ideas, pics or know a chopper I've forgotten ("normal" UH-1s are missing at this time) to enter please give me a mail.

Also all stuff on my page is available for download again now.

The pics from Nokic aka BeErZyMoTiC and Aushilfe have moved. You can take a look here.

Salute!
Plage
« Last Edit: 27 Aug 2002, 02:08:00 by T.S.C.Plage »

Duff

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Re:SEB Nam Pack 2.0
« Reply #174 on: 27 Aug 2002, 02:09:55 »


[attachment deleted by admin]

Eviscerator

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Re:SEB Nam Pack 2.0
« Reply #175 on: 27 Aug 2002, 02:33:44 »
why bother? personally i think selecthis' is much better, it has a lot more detail

landrover

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Re:SEB Nam Pack 2.0
« Reply #176 on: 27 Aug 2002, 02:45:22 »
Why bother? Because it sounds like Selecthis' Hueys are still about a month or so away from being released (please correct me if I'm wrong). Why not have something else to play around with while we wait?  :D

I agree that these Hueys definitely look much nicer than anything else out there.

Eviscerator

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Re:SEB Nam Pack 2.0
« Reply #177 on: 27 Aug 2002, 02:47:28 »
well to texture the bw mod one it will probably take about that long, and unless you find a good texture artist it wont look too good

Duff

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Re:SEB Nam Pack 2.0
« Reply #178 on: 27 Aug 2002, 02:52:02 »
i agree, with land, if simple to do. i just know enough to be dangerous. i just alpha'd out all the doors. that's about the extent of my knowledge. although it looks like the skin came from one of those squadron/signal books. the "walkaround" or "in action" series. please correct me if i'm wrong. i bet i could paste one of those paint schemes on a the model but i don't have any high res. scans from the books. i'll be near a book store tonight. i'll drop in and see what they have.
« Last Edit: 27 Aug 2002, 02:55:56 by Duff »

Offline SelectThis

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Re:SEB Nam Pack 2.0
« Reply #179 on: 27 Aug 2002, 02:55:14 »
Re: the grenadelauncher...some background material.

"M5 Armament Subsystem (1958-1975). The M5 armament subsystem was a flexible, remote controlled, servo-power driven, chin-mounted pod, which held one M75 40mm grenade launcher. The M5 could be mounted on the UH-1B/UH-1C/UH-1M "Huey" and was also used on the ACH-47A "Guns-A-Go-Go ". The M5 carried 150 or 300 rounds of ammunition. Ammunition was fed from a 302 round rotary drum by an ammumition booster, thru a chute, to the grenade launcher. A reflex-type flexible hand control sight mounted above the copilot's seat. A master armament control was accessible to both pilot and copilot. The M5 was type classified Standard A (over 494 units were built)."


From: http://www-acala1.ria.army.mil/LC/cs/csa/aaarmsys.htm#M5

FYI, more units of the M5 were built than for the M16 Arm System (quad M60s) or the M21  Arm System dual miniguns.
The use of it on the UH-1C is totally realistic.

In terms of behaviour, can you state what aspect of it you guys don't like?

SelectThis