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Echo5Hotel

  • Guest
Briefing Frustration (long)
« on: 05 Feb 2003, 07:58:50 »
Hi All,

I'm really hoping I can get this resolved.  I am having problems getting the briefing to work for my first mission.  I wrote up the html and put it in the correct folder but after exporting to single missions, even restarting the game after that and launching the mission, it goes right into the mission...Not even a hint of the briefing.  Once in the mission, I go to the map and none of the briefing is there either.  Just "_cur_sp" at the top of the notebook.  The single missions is showing the mission as "shepard's Run.NOE.pbo, I guess thats the right thing to see.  I also have a description.ext turning on the GPS but that is working which makes it all the more frustrating that the briefing won't work.  I have also included the contents of the briefing file in hopes that someone might be able to tell where I am going wrong with this.  The briefing page comes up fine with no errors in a browser so i don't know if it is in my coding or what.  Someone please help!? ???

Here is the contents of the briefing.html:

<html>


<body bgcolor="#FFFFFF">


<h2><a name="Main"></a></h2>
<h6>
<b>Friday 10 May 2006, 0600L</b>
<br><br>
<p>Weather: Partly cloudy</p>

Situation:  One hour ago at approximately 0500, one of our scout RAH-66 Commanche helicopters went down somewhere in the vicinity of grid <a href="marker:marker3">HC36</a>.  <p>It is currently unknown if it was shot down or suffered mechanical failure.  We do know that at least the pilot survived due to some fragmentary radio messages we have received from him.  Though the radio messages were barely readable and heavily garbled, we believe that he is planning on hiding in an abandoned farm located in grid <a href="marker:marker2">GJ38. </a></p>

<p>Intelligence indicates that the enemy forces have not yet located the crash site but are searching for it.  We cannot allow the helicopter, the classified electronics gear and data inside it, or the pilot to fall into enemy hands.</p>
</h6>
<h6>

<p><a name="plan"></a>
You and your team are going to go in there, blow the chopper with a satchel charge and get that pilot out of there.</p>

<p>Insertion:  You will be inserted via an MH-6 Littlebird helicopter near an abandoned estate located at grid <a href="marker:marker1">HE35.</a></p>

Objectives:  First you will need to locate, secure and destroy the downed helicopter some where near grid <a href="marker:marker3">HC36. </a>  Your second objective is to locate and link up with the downed pilot and get him to the extraction zone to bring him home.  Again, we believe he will be somewhere in the abandoned farm located at grid <a href="marker:marker2">GJ38. </a>  You will then proceed to the extraction zone.

Extraction:  You will extract via UH-60 Blackhawk that will sortie upon reciept of radio code "Alpha".  Extraction will occur at grid <a href="marker:marker4">GH40, </a>near the church.  The UH-60 will egress via a different route than the ingress to bring your team and the pilot home.
</p>
<h6>

<p><a name = "OBJ_1"></a><a href="marker:marker3">Locate and destroy chopper: </a>  Locate, secure and destroy the downed RAH-66 Commanche scout-ship.
</p>
<hr>

<p><a name = "OBJ_2"></a><a href="marker:marker4">Escort pilot to the extraction zone: </a>  Link up with the pilot and escort him to the extraction zone.  Make sure the extraction zone is secured before the UH-60 arrives.
</p>
<hr>






<h2><a name="Debriefing:End1">Mission Complete!</a></h2>
<p>
Congratulations!  You and your team managed to destroy the downed chopper and get the pilot out alive.  I would like to thank you on behalf of the Army, the pilot and his family.  Good job out there!
</p>
<hr>





<h2><a name="Debriefing:End2">Mission failed.</a></h2>
<p>
You failed to complete the mission's objectives.  We can't win this conflict with continued performance of this sort.
</p>
<hr>

</body>
</html>

Knight_Sky

  • Guest
Re:Briefing Frustration (long)
« Reply #1 on: 05 Feb 2003, 10:58:50 »
A couple of things. Check the manual by Snypir and Hangfyre etc, available on this site for a good breifing template. Another thing which i suggest you could check is that your files are actually saved as .html and .ext not .html.txt and .ext.txt I fall for this a lot. Also a problem i have found is that if the briefings are too long, they seem to go all funny. Hope this helps.

KS

Offline scud

  • Members
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Re:Briefing Frustration (long)
« Reply #2 on: 05 Feb 2003, 12:20:30 »
If you already haven't then try this

delete the "shepard's Run.NOE.pbo from
your missions folder and then  start the game
goto editor and export your "shepard's Run.NOE.pbo
to single mission again.

I found that when exporting to single missions
the program would not write over the old mission
that was previously exported.


Those that know - say nothing. Those that know nothing - tell all.

Offline macguba

  • Former Staff
  • ****
    • macguba's operation flashpoint page
Re:Briefing Frustration (long)
« Reply #3 on: 05 Feb 2003, 15:06:22 »
Head over to the Ed Depot and look in Tutorials - getting started and you will find a Tutorial Mission.

Download it and use it as a template for your own stuff - it'll be quicker than checking for errors.     For example, simply delete the text in the briefing and replace it with your own.

Plenty of reviewed ArmA missions for you to play

Echo5Hotel

  • Guest
Re:Briefing Frustration (long)
« Reply #4 on: 06 Feb 2003, 05:41:02 »
OK,

Thanks for all the suggestions.  My frustration has grown a little less but is still there none the less.  I can go into the mission throughh preview from the editors screen but it still just goes into the mission.  If I open the map after this point all the briefing material is there.  I took out the description.ext as well since I decided not to have the GPS on after all.  Now what am I missing to have the briefing display at the begiinning of the mission instead of having to look at it after the mission is already under way?

I also noticed that if I try to export it to anything the briefing goes away entirely, leaving me with what I had before.  Any ideas?

Echo5Hotel

Echo5Hotel

  • Guest
Re:Briefing Frustration (long)
« Reply #5 on: 06 Feb 2003, 06:40:50 »
Thanks for the help.  I figured out what was going on.  I just moved the mission folder over to the missions file instead of exporting it.  For some reason it works that way but not if I do the export to single player missions.  Strange, is this a known bug?

Again, thanks for the help.

Echo5Hotel