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Author Topic: Timer for Alarms  (Read 1040 times)

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General Goober

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Timer for Alarms
« on: 04 Feb 2003, 09:07:54 »
Can anyone tell me how I can properly set the script to raise the alarm for 5 minutes.  I have got a trigger to go off when enemy present however it will not switch off.

Offline macguba

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Re:Timer for Alarms
« Reply #1 on: 04 Feb 2003, 11:04:04 »
The trigger which has the alarm as an effect should be set to repeatedly and it should be controlled by a variable e.g.

condition:   alarmOn

you can then control the alarm by controlling the variable:   have it set to true by one trigger when the intruders are detected, and have another trigger set it to false 5 minutes later.
Plenty of reviewed ArmA missions for you to play

General Goober

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Re:Timer for Alarms
« Reply #2 on: 04 Feb 2003, 11:16:19 »
Thanks very much.  I will give that a try.

General Goober

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Re:Timer for Alarms
« Reply #3 on: 05 Feb 2003, 00:19:04 »
Still cannot get it to work.  Going to try and find a tutorial. Any recommendations?

Offline macguba

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Re:Timer for Alarms
« Reply #4 on: 05 Feb 2003, 01:18:55 »
its too late tonight (midnight 16 GMT) but I'll post you an example mission tomorrow.   its dead easy really.   sorry I didn't explain myself better.
Plenty of reviewed ArmA missions for you to play

General Goober

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Re:Timer for Alarms
« Reply #5 on: 05 Feb 2003, 11:52:56 »
Thanks mate!!

Offline macguba

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Re:Timer for Alarms
« Reply #6 on: 05 Feb 2003, 15:22:20 »
hope this helps.   Kolgujev.
Plenty of reviewed ArmA missions for you to play