All,
A lot of the missions created in the past use to be very quick and single-minded missions. As time and tools developed people have begun to create very detailed and interesting missions, campaigns and mods.
I was wondering how people felt about real-time missions?
Example:
Day starts off around 6:30am in your camp, barracks, ect..... You would have to retrieve your gear and meet up with your group at a specified time for briefing.... lets say 6:45 (times depending where it is and time to get to it) From there your group would deploy to what ever scenario it would be... maybe deploy into 5 ton trucks to head to airport to be mass inserted by chopper, boat, etc. to specified location and then half to hump it on foot to a specified area.
This could be 5K to 20K away through hostile territory or friendly country to go set-up base of operations... whatever. Now the time to do this could be 8:30 now to where it might receive orders by radio to do something else....
I think you are getting the picture I am trying to create. I am thinking of creating missions by day... not extremely long but would have multiple objectives in it and possibly turn into a campaign that leaves off a different mission on how long I determine it.
Now I know this may cause a lot of scripting or careful mission planning but I believe the idea is sound. I look at these islands that were officially created and others by third parties and they are massive and able to support this type of scenarios.
I know I would have to be careful because this is not real life and you don't want to sit in one spot for 30 min. not doing anything…. What fun is that? I am wondering who would want to play it?