Hi, I've recently fixed my CPU and got back in oxygen for my Mod. I was making various natural object models such as rocks, trees, grass, cliffs, huge rock complex and so on. I had no problems making grass but I started having problems when I was making rocks , cliffs, and huge rock complex. I just copied and pasted the resolution lod to the Geometry lod, view geometry lod, and fire geometry lod. Some objects like small rocks and simple and few polygon objects works fine. It stops bullets and ai's can't see through. But when it comes to a little more complex objects using more polygons faces, the problem rises.... The player isn't able to go right through the objects which is ok, but the object does not stop bullets and the AI's could see right through the object so it is no use for me hiding behind it.
Does anyone know how to fix it? Oh ya, and when I try to fix it by copying the resolution Lods polygon and connecting it together, I don't know why but there is like a invisible wall or some thing that I get stuck in and only one side stops bullets and the other side does not. I made a bridge but I'm having the same kind of problem. I made the roadway lod and it works fine until I pass around the center of the bridge where I just fall right through the bridge. I thought that the part of the road way lod was below the geometry lod and that was why so I raised the altitude of the roadway lod but I still get the same problems.....
Oh ya, I did make selections on all my objects by going to structures-->topology-->find selection. I made selections for all the LODs to.