*TOPIC RETURNS FROM THE DEAD*
A problem again, and I thought it would be stupid to start a new topic if it was about binoc view again:
player playmove "standtobinocstand"
~2.8
cutrsc ["binocular", "PLAIN DOWN",0]
_cam camsettarget truck
_cam camsetFOV 0.05
_cam camcommit 0
titletext ["WE HAVE THE TARGETS IN SIGHT. STANDBY FOR SIGNAL", "PLAIN"]
~3
cam camsettarget ammotrucky
_cam camsetrelpos [20,1,5]
_cam camcommit 4
I thought that the binoc view would move to "ammotrucky" but nope! It will not let "truck" out of itÂ's sight, and moves as "truck" was the target . What must I do? Plz help
Thx in advance