vehs = [car1,car2,tank1,tank2,boat1,boat2]
Don't forget to name the vehicles in the editor. Set up a repeating trigger with condition:
(vehicle player) in vehs
Bremmer, i think this condition will only check, if the variable "player" can be found
in array "vehs"
It would become true, if vehs=[car1,car2,player,tank1,tank2,etc.]
In this case, it would be false.
But probably could work:
"player in _x" foreach vehs
If not, you could try to capture the vehicles with a trigger (to get in use of trigger_list),
and then the condition should work:
"player in _x" foreach list trigger_name
:edit - but then again, i noticed: (vehicle player) in Bremmer's reply - yep, that should work aswell
- sorry Bremmer.
~S~ CD