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Author Topic: BAS...CH47...moving about aircraft  (Read 1151 times)

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Crassus

  • Guest
BAS...CH47...moving about aircraft
« on: 11 Dec 2002, 22:59:13 »
 8) Firstly, great work on all of your add-ons thus far.

I was able to view a 12 sec. preview of a player being able to move about a flying CH47. I must ask, how did ya do it? Will you be hosting a Tutorial or two on how you were able to overcome the "limitations" of the game engine.

I sincerely hope this is something that, if I may be so bold, will be shared...

Thanks for your time, gents. ;D


Best Regards

Bomberman

  • Guest
Re:BAS...CH47...moving about aircraft
« Reply #1 on: 11 Dec 2002, 23:24:35 »
im sure they used setpos to get the vehicles/units in the already flying chinook. if you move with something inside of it. it goes right through them and the thing that was inside just sits there floating a meter above ground in the last position it was in before the helo took off.

Crassus

  • Guest
Re:BAS...CH47...moving about aircraft
« Reply #2 on: 12 Dec 2002, 03:17:05 »
I guess we'll find out eventually. ;D

DSW_Minion

  • Guest
Re:BAS...CH47...moving about aircraft
« Reply #3 on: 31 Jan 2003, 19:36:35 »
Its to do with a script! I wanna find it but i cant!

DeadMeatXM2

  • Guest
Re:BAS...CH47...moving about aircraft
« Reply #4 on: 31 Jan 2003, 23:34:51 »
urgh... answers this question for the 100th time...

right: if you get in the mh-47 as cargo, and allow the helicopter to get up to height, and stop, it MUST be completely still, then you can get out, and walk around in it...

ATM we are working[/u] on a script that allows you to grab on to the helo, and move with it until it is safe to let go...
« Last Edit: 31 Jan 2003, 23:36:01 by DeadMeatXM2 »