Right, here we go. Now, if you factorize the seven point eight, to binarize it by 2 sevenths of a quarter......I'll explain it better shall I?
Doing this sorta stuff WITHIN the feild of knowledge, is time consuming. Some rules can be bent, others, can be broken. (Matirx)
The broken rules are scripts, bent rules are the sinareo bent around to give the same impression yet in a different way.
Sorry, I'm trying to write a book, I'm getting a bit carried away here.
This will make a medic look like he's healing another guy (Or at least it says that, but It looks more like he's fixing a wheel):
player switchmove "CombatToMedic"
or (I can't remember):
this switchmove "Medic"
This will make him look like he fell over and died, without the blood:
unit switchmove "CombatRunBDying"
This will make him get up:
unit switchmove "LyingToCombatRun"
This will make him look like he's GETTING HEALED from the medic:
player switchmove "LyingToTreatedLying"
Bent Sinareo:
You can make it look like the medic is busy, and the guy runs outta the chopper and falls over, then the medic goes to work on him.
Now, you'll probably get some guy to do a script for you, or you won't care about this, but this shows that rules can be bent.....yea
O Neil
PS: I have a list of commands on a word doc. It comes in handy cause I can't remember them all, so I copy and paste. If anyone wants it, gimme a call.
o.neil@paradise.net.nz