Home   Help Search Login Register  

Author Topic: kamikaze  (Read 516 times)

0 Members and 1 Guest are viewing this topic.

Raiden

  • Guest
kamikaze
« on: 21 Sep 2002, 18:19:25 »
i was wondering if any1 could make this so when they release the ships we can have a pacific fleet battle with kamikazes and everything.i was thinkin just to making them fly with a lower altitude but i sont know how so if any1 can please respond cuz this would be great!

dreaming_adam

  • Guest
Re:kamikaze
« Reply #1 on: 13 Nov 2002, 18:42:17 »
I posted a kamakaze bomber script on the SCRIPTS section of this site. go check it out.

cragtek

  • Guest
Re:kamikaze
« Reply #2 on: 09 Jan 2003, 04:09:35 »
The main thing you have to do is time the script in conjunction with your waypoints. Use a command like FlyInHeight to alter the Altitudes of your planes.

I'm sure epicine's script covers it all, anyway.

Offline Conflict109

  • Members
  • *
  • no worries
Re:kamikaze
« Reply #3 on: 31 Jan 2003, 23:07:25 »
funny thing bout that script, it didnt work for me....im running resistance tho so maybe thats why.
Hey!! Bring back my pants you friggin elves!

Pandoz

  • Guest
Re:kamikaze
« Reply #4 on: 07 Feb 2003, 20:41:42 »
This script works in both res and CWC...but u cannot use flyinheight for planes...only helis...u need to use createvehicle and then use setpos