BIS's title was made with the Dialog Scripting (kinda HTML) technique but you can do it with a Resource thingymagig. But since i dont know how to do that heres the dialog scripting way:
First off, dont let this overwhelm you, its really quite easy when you get the hang of it. Ok, make a description.ext file and at the top put this :
#define ST_PICTURE 48
Then somewhere below put this:
class RscText
{
type = CT_STATIC;
idc = -1;
style = ST_LEFT;
colorBackground[] = {0, 0, 0, 0};
colorText[] = {1, 1, 1, 1};
font = FontM;
sizeEx = 0.04;
};
Ok, now below that put this:
class RscTitles
{
class picture
{
name = "picture";
duration =8;
idd = -1;
movingEnable = true;
controls[]=
{
picture
};
class picture : RscText
{
style = ST_PICTURE;
lineSpacing = 1.0;
text = "nameofpic.jpg";
x = 0.068; y = 0.10; w = 0.85; h = 0.8;
font = FontMAINCZ;
sizeEx = 1.5 * 0.1;
size = 1.7;
};
};
Ok, let me explain the bits you edit; Change the "Duration" part to how long you want the picture to appear for.
Change the name text = "nameofpic.jpg"; to the name you want. (I'm not sure what format its to be in. Stick with jpg.)
Now the x,y,w,h changes the height etc. Mess about with that a little to get the pic right.
Make sure to press save then save it otherwise the changes wont be made.Now, in the trigger or scipt put this: cutRsc ["picture", "PLAIN"].
And there we go. It should work. Tell me if not.
Anyone else adept at Dialog Scripting see any probs with this? *Ahem* Vektor *Ahem*
Visit
http://home.arcor.de/vektorboson/tuts.html and download the Dialog Tutorial for more info. (Please note that there is an english version included)
PEACE