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How to determine if any missiles nearby?
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Topic: How to determine if any missiles nearby? (Read 465 times)
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timmylondon
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How to determine if any missiles nearby?
«
on:
21 Jan 2003, 08:36:20 »
Hello,
Is it possible to make a script that check if any enemy missiles (AA missiles usually) nearby or come in your direction? I want to use them to warn chopper (player).
Thanks,
Timmy
«
Last Edit: 21 Jan 2003, 08:37:48 by timmylondon
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Black_Feather
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I'll never forget you Daisey.
Re:How to determine if any missiles nearby?
«
Reply #1 on:
21 Jan 2003, 16:15:07 »
you can use this if you have res
this addEventHandler ["incomingmissile", "Action to take"]
fill the action to take bit with the commands you want to happen
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How to determine if any missiles nearby?
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