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Author Topic: Mortar?  (Read 1905 times)

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Sakato

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Mortar?
« on: 26 Aug 2002, 23:35:05 »
Is there a way to make mortar units use them as long-range weapons (eg launching bombs from behind a hill) as ordered?

Offline Gastovski

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  • #loop; Gastovski setdammage 0; ~0.01; goto "loop";
    • Falklands Mod
Re:Mortar?
« Reply #1 on: 26 Aug 2002, 23:43:03 »
Not as far as I know, but you can camcreate bombs which will act a mortars... The problem is that the oldier has to see a unit to shoot at them, and AI don't fire unles they have seen the target...

CrashnBurn

  • Guest
Re:Mortar?
« Reply #2 on: 26 Aug 2002, 23:51:46 »
Sorry Gastovski, but you're wrong. The soldiers can be made to fire using the action command. If they see a target, they may actually aim for it, but they can be made to fire without one.

Offline Gastovski

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  • #loop; Gastovski setdammage 0; ~0.01; goto "loop";
    • Falklands Mod
Re:Mortar?
« Reply #3 on: 26 Aug 2002, 23:55:43 »
Good point mate, I didn't think of that one... So then we could make a script to do it... Only problem is the number of Mortars they have...

What do you want it for Sakato? A general arty cript or you want the player to be part of a mortar group and fire?

CrashnBurn

  • Guest
Re:Mortar?
« Reply #4 on: 27 Aug 2002, 00:07:13 »


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Sakato

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Re:Mortar?
« Reply #5 on: 27 Aug 2002, 23:04:22 »
Thanks guys, I will check it!