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Author Topic: 2 short animation q's  (Read 529 times)

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TAPNKEGS

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2 short animation q's
« on: 16 Jan 2003, 06:59:13 »

  1. I need to start a mission with empty tornados in hangers with their canopies open... how is this done

   2. same mission , need the BAS MH47 with back ramp already open as well.


   thanks for any input

Offline Tomb

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Re:2 short animation q's
« Reply #1 on: 16 Jan 2003, 13:24:53 »
1.) if the 'ReadMe' doesn't contain any info. on the anim-spells, ya need to
     decompress (de-pbo) the addon & read the animName in the cpp.)  ::)
     'tis what happens when ppl are too busy releasing their stuff - they don't mind the users!  >:( :(


2.) same stuff  :-*


===========================

[mod.]     A good example of how it all COULD have been is the "kkb GateArm" addon; there ya have all
                 nessesary info in the ReadMe, for all the world to see & use!  8)
                should be like this in all addons using anims!  :P
« Last Edit: 16 Jan 2003, 13:33:27 by Tomb »

Offline Tomb

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Re:2 short animation q's
« Reply #2 on: 17 Jan 2003, 01:30:06 »


 :) click HERE matey!  :-*




« Last Edit: 17 Jan 2003, 01:31:07 by Tomb »