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Author Topic: Combat ambience  (Read 651 times)

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O Neil

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Combat ambience
« on: 14 Jan 2003, 06:08:32 »
Hey

In the campaign (Forgot witch mission) one of the missions has awsome combat ambience that simulated the officer under fire over the hill.
Was that a script or something? Or can I call up/create that sound ingame using syntax or something?

Thxs

O Neil
« Last Edit: 14 Jan 2003, 06:09:12 by O Neil »

Offline Ottie

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Re:Combat ambience
« Reply #1 on: 14 Jan 2003, 12:48:57 »
Its a ingame sound that is created with effects in triggers waypoints etc etc.
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