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Author Topic: ANIMALS - for the sake of realism....  (Read 11059 times)

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Offline LCD

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Re:ANIMALS - for the sake of realism....
« Reply #60 on: 07 Jan 2003, 02:27:34 »
KOOL

hurring up - it wil take month now ::)  ::) :P

J/K ;D ;)

LCD OUT
« Last Edit: 07 Jan 2003, 02:28:06 by LCD »
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Loki

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Re:ANIMALS - for the sake of realism....
« Reply #61 on: 07 Jan 2003, 04:58:50 »
I wanna go huntin'. once i find a way to import ms3d models into o2 and then into OFP, im going mae a model of myself in hunting gear, a model of a deer stand that you can get into, a food plot, an assortment of rifles... and im gonna start making missions!

Offline LCD

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Re:ANIMALS - for the sake of realism....
« Reply #62 on: 08 Jan 2003, 23:17:26 »
gotta report major prob in animatin da dog  :'(

da dog model is all builded from 1 compotent  :-\ - so dere is prob opening it wid OFP-Anim  :-\ im gonne ask bout it in da thread maybe som1 dat understands in modeling can help me  :-\

LCD OUT
"guess being the community has downsides .." - cheetah
Help Perfecting Da Next Best Thing - O-Team Beta

Noel_From_Ireland

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Re:ANIMALS - for the sake of realism....
« Reply #63 on: 10 Jan 2003, 15:04:26 »
Well I lack knowledge in making things like this happen.

Birds could really bring a marvelous atmosphere to the game, Isnt it possible to make the bird, as if it was an actual unit, then when your in the editor, then define its way points and cycle it, just the way you can any other unit? dunno maybe its impossible and I just dont have a clue

The only think that doesnt sound right is your men shouting BIRDY! at D3D4 and stuff like that.

Offline Messiah

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Re:ANIMALS - for the sake of realism....
« Reply #64 on: 10 Jan 2003, 18:33:22 »
like i said, there is a script that creates seaguls - as seaguls are already in the game.

its just camcreate, but instead of camera, use seagul
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Offline Tomb

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Re:ANIMALS - for the sake of realism....
« Reply #65 on: 11 Jan 2003, 13:48:16 »
yeah! ...the thing that BREMMER WHERE ARE YOU, DAMMIT?!!! ( ;D ) was supposed to improve (or am I getting senile these days? I have a small echo inside ma humble brains, telling me that the orig. author (now, what wuz his name again?) promised to make an updated version....


...just never saw it!  :P :(

but hek - i have the orig. version & it works pretty ok  8)

Black Magic

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Re:ANIMALS - for the sake of realism....
« Reply #66 on: 11 Jan 2003, 14:16:38 »
am I getting senile these days?

Whadda ya mean, "these days"? ::)

Haha only joking. ;D

:-*

Offline Tomb

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Re:ANIMALS - for the sake of realism....
« Reply #67 on: 11 Jan 2003, 14:30:47 »


   F00




Black Magic

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Re:ANIMALS - for the sake of realism....
« Reply #68 on: 11 Jan 2003, 14:47:14 »
Oh what's this Tomb? That the best you got foo? :beat:
Well in that case, thats one point for me - booyah! ;D

"Magic 2, Tomb nil" 8)

Offline Tomb

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Re:ANIMALS - for the sake of realism....
« Reply #69 on: 11 Jan 2003, 20:12:37 »
gotta report major prob in animatin da dog  :'(

da dog model is all builded from 1 compotent  :-\ - so dere is prob opening it wid OFP-Anim  :-\ im gonne ask bout it in da thread maybe som1 dat understands in modeling can help me  :-\

LCD OUT


========================

 :o :D You COULD off course MODEL a doggy! ....  :)

YES! Learn.... learning to model.... modelling  :o :o :o feel the breeze!!!  :o :o :o yeeeess....

( ... or watch me erase that tattoo within' a split second  ::) )



 8) ;D j/k  :-*
« Last Edit: 11 Jan 2003, 20:13:44 by Tomb »

Offline LCD

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Re:ANIMALS - for the sake of realism....
« Reply #70 on: 12 Jan 2003, 12:54:36 »
noooooooooooooooooo  

:noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo::noo:

not da tato :'(

a main prob is wid da animationeditor - it dont use selections exept da man model selection  :-\ (or dis is wat dey told me @ da thread ;))

but i wil c if i can make da selections @ da dog (promise i wi make dat doggy mve but it wil take time ;) ;D)

LCD OUT
"guess being the community has downsides .." - cheetah
Help Perfecting Da Next Best Thing - O-Team Beta