Ya mean like this: The marker isn't visible in the briefing but when a objective/event/whatever is met the marker comes visible? I've done that but not with camcreate. ;D But with setpos. It's easier then. Just place a marker on the map. Let's name it marker1. Then make a init file in yer mission folder. Write in the init file: "marker1" setMarkerPos [0,0,0]
Then we will go to OFP and take coordinates from the position ya want the marker to move when the trigger/even/whatever is met. Make a unit and call it... Well call it for example unit. Then make a trigger and make it activate by the side wich is same as the unit ya just made. In the act. of the trigger write: unit exec "camera.sqs"
To get the coords fast place the unit and the trigger close to the place where ya want the marker to move. Then just move the cam to the pos where ya want the marker to be. The cam can be moved the same way as ya move a unit in OFP. Once ya're in position press ctrl. Then go to yer OFP folder and find a text file called clipboard. Then from there copy the coords from the spot that says: _camera camSetPos
The go back to OFP. I dunno when and how ya wanna make the marker move to the pos but just write in a waypoint/trigger/script or whatever this when ya want it to move to the pos: Write in the init file: "marker1" setMarkerPos [0,0,0]
Just replace the 0's with the coords ya copied from the game.
I hope that isn't too hard...
I find it very easy and handy. ;D
Hawk