How would I go about making a script to create a group once another unit from the opposite side sets off a trigger. I've found an example in the forums but it doesn't show how to then get the new units to move to a location near the unit that caused the trigger.
Example - I set off an alarm (trigger) and automatically elsewhere on the map in a large radius a group is randomly placed. That group then moves to the direction of the trigger area. The trigger loops so that lets say every few minutes a new enemy unit is created and moves again until finally I move out of the trigger area. I want all of this to use area radius placement to make things radom instead of "scripted" everytime.
Any examples out there or someone can point me in the right direction?
Thanks.