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Author Topic: Armstrongs newbie Qs  (Read 5558 times)

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Offline dmakatra

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Armstrongs newbie Qs
« on: 07 Jan 2003, 14:37:42 »
Hi! IÂ've downloaded a turtorial and in the begining there where a list of tools that you need to make this addon the turtorial is about. IÂ've downloaded them all (or similar tools that makes the same thing).

Quote from turtorial:

You should have unpack-sqm installed somewhere on your hard drive.

It should be a tool, but I canÂ't find it, anyone who knowes the name of it?
« Last Edit: 07 Jan 2003, 15:40:13 by The real Armstrong »

Offline dmakatra

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Re:simple newbie Q about sqm and p3d files
« Reply #1 on: 07 Jan 2003, 14:46:43 »
I have checked all my downloads and the tool depot again, and I saw the situation more clearly(IÂ've downloaded half of all tools on one day, I canÂ'even remember what tools I own! ;)):

When I was on my way downloading Umpack-SQM, it was written that it had lots of bugs, so I should download the OFPmanager instead.

I did.

But I didnÂ't understand, (EDIT) used it, I tried to open the help file but it didnÂ't seem to be one, I moved my p3d file to the operation falshpoint addons, cause it started with OFP in the tree, but I couldnÂ't open the addon with the program. I donÂ't understand that tool, or there is a bug.

Then I put the whole thing beside of my and did another turtorial, and when I came back, well, here we are.
« Last Edit: 07 Jan 2003, 14:55:30 by The real Armstrong »

Offline Tomb

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Re:simple newbie Q about sqm and p3d files
« Reply #2 on: 07 Jan 2003, 14:52:47 »
screw "unpack", m8, the TUT you read has not been updated  :P ::)

unpack wuz used to decrypt ofp stuff back in the days of concept5 but now we
have a bunch of better tools, so forget the unpack  :)

Offline dmakatra

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Re:simple newbie Q about sqm and p3d files
« Reply #3 on: 07 Jan 2003, 14:56:12 »
What tool should I download then?

Skaven

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Re:simple newbie Q about sqm and p3d files
« Reply #4 on: 07 Jan 2003, 14:57:48 »
Yes indeed, the tutorial is nice the same, but forget the unpack thing and use the DePbo tool from Amalfi on the Data3D.pbo , you probably downloaded it, it will do the same job  ;)

Offline Tomb

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Re:simple newbie Q about sqm and p3d files
« Reply #5 on: 07 Jan 2003, 15:02:58 »
uuum, well... depends on what it is ya wanna unpack, duuh!  :o ;D ( j/k )


The thing called "PBO Decryptor 1.5" (yes, Amalfi's) is a good tool to unpack encrypted PBO files.

And the "OFP Manager" is basically just a tool used to read BIN files
(and you can convert them to .cpp files).

PPL use it mostly to create config.cpp's outta config.bin's  :)

But as most orig. OFP config stuff is already out & converted, I wouldn't neccesarily
recommend ya to grab the manager unless you had a specific reason to use it.

(messing around with programs which can read/alter BIN files is NOT a good idea.)


Then grab the "Stuff PBO" tool to re-pack (back to PBO.) your addons once they're ready.

Try the "editors depot" and search for "ADDON TOOLS" or alike  ;)


============

[mod.]

oh, ellöw skav.  ::) using broad band are we! ( bah! )  >:( ;D
« Last Edit: 07 Jan 2003, 15:06:04 by Tomb »

Skaven

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Re:simple newbie Q about sqm and p3d files
« Reply #6 on: 07 Jan 2003, 15:07:21 »
Yes I ment the PBO Decryptor 1.5 from Amalfi sorry for my mistake  ;D
Just skip the unpack part and unpbo the file whith this tool instead  ;)

TOMB at the moment I'm at the place where I work with a dedicated Server  ;D
« Last Edit: 07 Jan 2003, 15:08:39 by Skaven »

Offline dmakatra

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Re:simple newbie Q about sqm and p3d files
« Reply #7 on: 07 Jan 2003, 15:09:51 »
Wait a bit. I think I am one step ahead of what you think I am. I have allready UnPBOed the data3d.pbo. Then I took out a specific p3d file to make an addon, now I want to convert the p3d to scm.

Bigger qoute from turtorial:

Right, now that we have our 2 folders up we can see that the Data3d folder contains files with the file extension ‘p3d'. These are your 3d files which will tell us what images are required for that model. In the Data folder we have 2 different file extensions ‘paa' & ‘pac'. These are your image files which you will be editing (you can't edit them yet as we will need to convert them in to tga first, this will be explained later).

For the Civilian model, we are going to choose the p3d file named           ‘mc Civil.p3d'. Make your own directory and name it whatever you like. But in the tutorial we will call it ‘Edited Civil'.

You should have unpack-sqm installed somewhere on your hard drive. Place the ‘mc civil.p3d' in to the ‘unpack-sqm' directory and rename it to ‘mission.sqm', then dbl-click on unpack-sqm.exe. Now give the programme some time to work it's magic as it can take well over a minute. Once it has completed a new file will have been created, ‘mission.txt'. Rename this file to what ever your p3d was called, in this case we used ‘mc civil.p3d' so we rename it to this. If it asks are you sure you want to change it, click yes.

Skaven

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Re:simple newbie Q about sqm and p3d files
« Reply #8 on: 07 Jan 2003, 15:22:44 »
no no skip that last part the PBO Decryptor 1.5 does the unpbo part and the unpacking too, so skip the last part, just jump like this:  ;)

This part is ok:  ;)

 Right, now that we have our 2 folders up we can see that the Data3d folder contains files with the file extension ‘p3d'. These are your 3d files which will tell us what images are required for that model. In the Data folder we have 2 different file extensions ‘paa' & ‘pac'. These are your image files which you will be editing (you can't edit them yet as we will need to convert them in to tga first, this will be explained later).

So far so good  ;)

Now the rest you've wrote forget it, just keep on after the  ... , click yes.  ;D

Offline dmakatra

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Re:simple newbie Q about sqm and p3d files
« Reply #9 on: 07 Jan 2003, 15:24:21 »
Ok, thx.

You saved my ass again Skaven! :D

Thx yo too Tomb.

Offline dmakatra

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Re:simple newbie Q about sqm and p3d files
« Reply #10 on: 07 Jan 2003, 15:27:14 »
Oh, I canÂ't forget the classic!

*Topic solved and locked*

Perhaps I shall renew it?

Like this?

*Topic solved and locked*

Skaven

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Re:simple newbie Q about sqm and p3d files
« Reply #11 on: 07 Jan 2003, 15:32:08 »
well it would be better to just keep this thread opened, something tells me your gonna ask a lot more questions, so we better leave this one open so you can continue asking here, just in case  ;)
Sefe kills me if you open a new thread everytime you have a question  ;D

Offline dmakatra

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Re:simple newbie Q about sqm and p3d files
« Reply #12 on: 07 Jan 2003, 15:39:29 »
Sure! ItÂ's gonna be a whole bunch!

Offline dmakatra

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Re:simple newbie Q about sqm and p3d files
« Reply #13 on: 07 Jan 2003, 15:39:51 »
Just gonna change the name.

Offline dmakatra

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Re:Armstrongs newbie Qs
« Reply #14 on: 07 Jan 2003, 17:35:08 »
Ok, if everything works now, I am gonna have a new skin in my editor.

Hold ya tumbs everyone!