You can?
Thats great!
Sorry to say, but the bloody things won't travel in perfect formation "always". Just for the books, they don't usually travel in it most of the time.
if you wanted to make a script that made them move back together if they got too far away, you could do that thought.
try something like this:
#DistanceHelo
? [i]heloOne[/i] distance [i]heloTwo[/i] > 30
[i]heloTwo[/i] doMove (getPos [i]heloOne[/i] select 0+15,getPos [i]heloOne[/i] select 1, getPos [i]heloOne[/i] select 2).
Goto DistanceHelo
That should work. Nonetheless, its not perfect, and it still wont make the helicopters fly in perfect formation.
:'(
Good luck, and happy editing!
Cheers, Tyger