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Alternate car bomb script.
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Topic: Alternate car bomb script. (Read 543 times)
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Baphomet
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Alternate car bomb script.
«
on:
06 Feb 2003, 04:57:27 »
I don't know if anyone has done this. However I think a neat idea for a script would be to be able to drive to a certain location defined by a marker or something. If a vehicle is present on the marker it would present an option to fix the vehicle with an explosive device. Then when you are near the vehicle you can choose to set a timer for it's detonation. Or to activate once the vehicle moves. I think that would add some versatility to a carbomb type script for various missions.
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Josef
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Re:Alternate car bomb script.
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Reply #1 on:
09 Feb 2003, 20:07:23 »
Just make a trigger that activates when the player is within 1 m of the target for a random time, have the trigger read : On Activision [carthatwilbeblowntohell] exec "carbomb.sqs"
Dunno what that 1 m command is ill check;)
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Alternate car bomb script.
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