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Author Topic: Colt 1911 for ww2  (Read 1707 times)

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Loki

  • Guest
Colt 1911 for ww2
« on: 01 Jan 2003, 00:53:04 »
Hi guys ive made a model for a colt 1911. However, i could really use a render in order to better show it off. Ive only got it in MS3d. and it is unskinned heres a pictute to help out right not it sits at about 1000 poly, but that can be cut down to 500 by getting rid of details if need be.

Loki

  • Guest
Re:Colt 1911 for ww2
« Reply #1 on: 02 Jan 2003, 04:53:20 »
ok i got it rendered. here it is

Raiden

  • Guest
Re:Colt 1911 for ww2
« Reply #2 on: 02 Jan 2003, 06:51:38 »
very nice i have to say ;)  keep it up m8

Loki

  • Guest
Re:Colt 1911 for ww2
« Reply #3 on: 02 Jan 2003, 06:53:28 »
anyone either want to skin this or know a place where i can either find a skinner or learn how to skin?

Loki

  • Guest
Re:Colt 1911 for ww2
« Reply #4 on: 03 Jan 2003, 00:01:53 »
meshy meshy ;D

Loki

  • Guest
Re:Colt 1911 for ww2
« Reply #5 on: 05 Jan 2003, 04:00:21 »
ok i went ahead and photoskinned the damn thing myself. anyone want to help me figure out how to get it into OFP? (its in MS3d form right now)

Loki

  • Guest
Re:Colt 1911 for ww2
« Reply #6 on: 05 Jan 2003, 06:59:15 »
and another angle

Drewb99

  • Guest
Re:Colt 1911 for ww2
« Reply #7 on: 06 Jan 2003, 00:28:59 »
Neat :)

Export to .3ds and import with Oxygen, give it a .ccp and it should be set  :)

registered_fugitiv

  • Guest
Re:Colt 1911 for ww2
« Reply #8 on: 07 Jan 2003, 00:16:09 »
not just that u need the memory lod and probably the pilot view but oxygen dont like milkshape p3d's i would offer 2 convert it 4 u but my oxygen dont texture so unless ur willing 2 retexture it again i cant help but if u dont mind retexturing it e-mail it 2 me