Home   Help Search Login Register  

Author Topic: How do you blow up a bridge in a intro?  (Read 509 times)

0 Members and 1 Guest are viewing this topic.

Abyss

  • Guest
How do you blow up a bridge in a intro?
« on: 31 Dec 2002, 01:03:37 »
hi its me again i want to blow up the bridge on the island you get with opp resistance  its easy to do it in-game but how do you do it in a intro i persume i need a script of some sort but theres no way i can make one up my self  :-\ so i was wondering if any 1 one could help me thx in advance ;D

Abyss

Offline icarus_uk

  • Members
  • *
  • LiarLiarPants Inflame True
    • [furryclan]
Re:How do you blow up a bridge in a intro?
« Reply #1 on: 31 Dec 2002, 01:08:02 »
The blatantly easy way of doing it is a little crude, but very effective.

In your intro put a gamelogic at the base of one of the pillars and give it a name.

Then during your intro have a trigger, or script with this line;

bomb= "Laserguidedbomb" camcreate (Getpos GameLogic)


And there you have it.  Its crude but it works wonders.  When that line is called it will blow up the bridge into smithereens.  More bombs and game logics for more pillars etc.  There are much more elegant ways of doing it (without the game logics) but this way will work just fine.

Offline Tomb

  • Contributing Member
  • **
  • in2 Metal? Go 2 my sig
Re:How do you blow up a bridge in a intro?
« Reply #2 on: 31 Dec 2002, 01:14:01 »
That's right  :)















( ::) )

Offline icarus_uk

  • Members
  • *
  • LiarLiarPants Inflame True
    • [furryclan]
Re:How do you blow up a bridge in a intro?
« Reply #3 on: 31 Dec 2002, 02:26:18 »
Thats some quality spammage Tomboy.