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Author Topic: Attachin a smoke shell to a plane  (Read 659 times)

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Egwal

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Attachin a smoke shell to a plane
« on: 29 Dec 2002, 20:51:38 »
OK, short and simple.
How can i attach a smoke shell to a plane?

Thanks

Kaliyuga

  • Guest
Re:Attachin a smoke shell to a plane
« Reply #1 on: 29 Dec 2002, 21:37:46 »
 Short and simple answer....  

you can't ;)

as far as I know the only thing you could do is camcreate a smokeshell where the plane is at that exact second.. which would look like you sorta tossed one out the plane as you flew by...

 you could perhaps experiment with the drop command.. as this is how the fireworks and such were done....      a script could be used to continually detect the position of the plane and create some smoke particles behind it ..

that last part is all speculation of course ;D

:cheers:

Offline icarus_uk

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  • LiarLiarPants Inflame True
    • [furryclan]
Re:Attachin a smoke shell to a plane
« Reply #2 on: 30 Dec 2002, 00:36:04 »
It really does depend what effect you want.  To get a smoke shell and "attach" it to a plane you can just use a repeating script.  Name your plane and then make a script like thus;

smoke = "SmokeShell" CamCreate (Getpos PlaneName)
#Smokey
smoke Setpos (Getpos PlaneName)
~0.01
Goto "Smokey"


And Tadaaaaa, once the script is called it makes a smoke shell and holds it in place at your plane.  Now as you fly along it will look like you have some nasty grey smoke billowing out the back of your plane.

If this isnt the effect you want, then you are probably looking at a drop command, (assuming you have resistance).