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Removing night lights of fixed weapons!!
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Topic: Removing night lights of fixed weapons!! (Read 2456 times)
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CBFASI
Contributing Member
Endure All
Removing night lights of fixed weapons!!
«
on:
21 Aug 2002, 17:32:22 »
Does anyone know how to get rid of those lights that come on when you man machines guns and similiar, its really annoying to make a mission and be able to spot every machine gun position becuase of the light coming from it.
I thinks its a cpp problem but am not sure..
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CBF Shipbuilding
tai mai shu
Guest
Re:Removing night lights of fixed weapons!!
«
Reply #1 on:
22 Aug 2002, 11:36:05 »
erm, in the mg's init field, put; this setbehaviour "STEALTH"
should work
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CBFASI
Contributing Member
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Re:Removing night lights of fixed weapons!!
«
Reply #2 on:
22 Aug 2002, 12:58:13 »
Nope that didn't work.
I find even if I man the weapon I cannot control wether the light is on of off.
I do know the answer was in the old forum so somone knows the answer...
«
Last Edit: 22 Aug 2002, 12:59:33 by CBFASI
»
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CBF Shipbuilding
tai mai shu
Guest
Re:Removing night lights of fixed weapons!!
«
Reply #3 on:
23 Aug 2002, 01:54:26 »
um, you should be able to control lights on m2, at least i can, might be a bug in your ofp, you might need a fresh install...
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FlidMerchant
Guest
Re:Removing night lights of fixed weapons!!
«
Reply #4 on:
26 Aug 2002, 19:00:21 »
setbehaviour "stealth" doesn't work.Even this[action "lightoff"] doesn't work, although you should be able to turn the light off when yu man it.
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CBFASI
Contributing Member
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Re:Removing night lights of fixed weapons!!
«
Reply #5 on:
26 Aug 2002, 19:52:32 »
Yeah thats my problem too, its ok if I man the guns but not for the AI
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CBF Shipbuilding
Messiah
Honourary OFPEC Patron & Drinking Buddy of Wolfsbane
Honoured Contributor
OFPEC Veteran
Re:Removing night lights of fixed weapons!!
«
Reply #6 on:
26 Aug 2002, 21:31:02 »
maybe because the proper syntax is:
unitname action ["lightoff"]
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Removing night lights of fixed weapons!!
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