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Author Topic: Removing night lights of fixed weapons!!  (Read 2456 times)

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Offline CBFASI

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Removing night lights of fixed weapons!!
« on: 21 Aug 2002, 17:32:22 »
Does anyone know how to get rid of those lights that come on when you man machines guns and similiar, its really annoying to make a mission and be able to spot every machine gun position becuase of the light coming from it.

I thinks its a cpp problem but am not sure..
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tai mai shu

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Re:Removing night lights of fixed weapons!!
« Reply #1 on: 22 Aug 2002, 11:36:05 »
erm, in the mg's init field, put; this setbehaviour "STEALTH"

should work

Offline CBFASI

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Re:Removing night lights of fixed weapons!!
« Reply #2 on: 22 Aug 2002, 12:58:13 »
Nope that didn't work.

I find even if I man the weapon I cannot control wether the light is on of off.

I do know the answer was in the old forum so somone knows the answer...
« Last Edit: 22 Aug 2002, 12:59:33 by CBFASI »
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tai mai shu

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Re:Removing night lights of fixed weapons!!
« Reply #3 on: 23 Aug 2002, 01:54:26 »
um, you should be able to control lights on m2, at least i can, might be a bug in your ofp, you might need a fresh install...

FlidMerchant

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Re:Removing night lights of fixed weapons!!
« Reply #4 on: 26 Aug 2002, 19:00:21 »
setbehaviour "stealth" doesn't work.Even this[action "lightoff"] doesn't work, although you should be able to turn the light off when yu man it.

Offline CBFASI

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Re:Removing night lights of fixed weapons!!
« Reply #5 on: 26 Aug 2002, 19:52:32 »
Yeah thats my problem too, its ok if I man the guns but not for the AI
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Offline Messiah

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Re:Removing night lights of fixed weapons!!
« Reply #6 on: 26 Aug 2002, 21:31:02 »
maybe because the proper syntax is:

unitname action ["lightoff"]
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