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Author Topic: Look at the pretty sky.....ahhhh!  (Read 1036 times)

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O Neil

  • Guest
Look at the pretty sky.....ahhhh!
« on: 26 Dec 2002, 03:30:55 »
Hey

How do you make a plane blow up in the sky and have a firey crash? Setdammage makes them blow up when they hit the ground.

Thxs ;)

mpbm

  • Guest
Re:Look at the pretty sky.....ahhhh!
« Reply #1 on: 26 Dec 2002, 21:18:56 »
I think u have to get the position of the plane and blow a bomb in that position using camcreate.

Hope it helps...

Offline mcnorth

  • Members
  • *
Re:Look at the pretty sky.....ahhhh!
« Reply #2 on: 26 Dec 2002, 21:21:07 »
How about camcreate a couple of shells at the plane's position? It works for AAA fire so it should blow the piss out of your plane.

O Neil

  • Guest
Re:Look at the pretty sky.....ahhhh!
« Reply #3 on: 27 Dec 2002, 06:29:31 »
Wouldn't it blow the sh|t outta the plane?
When I cam create shells, it takes a while for it to come down and blow up, so at the rate of the plane speed, would I have a move the cam created shell forward like, 100 meters or so ?

O Neil ;)

rchxenson

  • Guest
Re:Look at the pretty sky.....ahhhh!
« Reply #4 on: 27 Dec 2002, 23:48:56 »
just cam create with the same position as the plane, the cam create with shells sounds like a script for a bomb raid or something.  If you camcreate one shell at the planes position that should work...have you tried it yet?

If youy set the shell forward alittle that would make too many uncertianties and make the script harded using cos and velocity....the one simple camcreat should do the trick.

O Neil

  • Guest
Re:Look at the pretty sky.....ahhhh!
« Reply #5 on: 28 Dec 2002, 00:45:02 »
Hey

I'm useing

flare1="heat125" camcreate[getpos dude select 0, getpos dude select 1,50]

It blows up on the ground, and a bit behind the plane (But that doesn't matter toooooooooooooooooooo much.

O Neil ;)

rchxenson

  • Guest
Re:Look at the pretty sky.....ahhhh!
« Reply #6 on: 28 Dec 2002, 01:40:35 »
Quote
flare1="heat125" camcreate[getpos dude select 0, getpos dude select 1,50]
The reason why it is a bit behid is because of the 50 you are selecting it as a cord.  just do

setpos getpos dude
instead

O Neil

  • Guest
Re:Look at the pretty sky.....ahhhh!
« Reply #7 on: 29 Dec 2002, 04:13:10 »
Na, soz, didn't work ;)

Wolf

  • Guest
Re:Look at the pretty sky.....ahhhh!
« Reply #8 on: 29 Dec 2002, 07:14:01 »
try this then

Bomb="Shell125" camcreate(getpos plane); Bomb="Shell125" camcreate(getpos plane)

I know that will work because I've used it before.
Atleast it should.

O Neil

  • Guest
Re:Look at the pretty sky.....ahhhh!
« Reply #9 on: 29 Dec 2002, 07:44:04 »
Nice nice verry bl00dy nice !

Thxs heaps dudes ;) :)