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Author Topic: Object shows in Wrpedit not in Game  (Read 1126 times)

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BlinkDog

  • Guest
Object shows in Wrpedit not in Game
« on: 26 Dec 2002, 04:07:09 »
Well I'm having a wierd problem, I just downloaded the addon pack from Agent Smith with the buildings. His new pack has Binarized models so I added some to my map. I put a copy of the pbo in the dta folder for flashpoint so I could add it in wrpedit. When I stuffed the file into game and loaded up the map the buildings do not show, on the editor map all that shows are trees, but nothing in game.

It should be noted that the objects only show in game when added in the mission editor by going to the objects menu.

I am wondering if I am supposed to modify the pbo in a hex editor like the resistance O.pbo or if the buildings just won't work period.

BlinkDog

  • Guest
Re:Object shows in Wrpedit not in Game
« Reply #1 on: 26 Dec 2002, 05:03:17 »
I figured it out. Unlike the O.pbo file you can access the buildings from the addon folder. Topic solved