Alright so I went back to have another go at it. I may go back to the start of the campaign to see how it plays it out for now I'll carry on where I left off.
The changes were definately noticeable and the difficulty has increased for sure. There is no doubt that this is a great and interesting mission but my God the AI are good. Crazily good. I don't know what it is about these guys but they make Viper look like nothing. To even have a chance at these guys I have to turn the grass basically off and to turn the skill down to 0. Yet the result is the same. On my last playthrough I was being shot through trees, rocks you name it.
Generally I don't mind being shot; it's part of the game. But I'm not gonna lie, it does get frustrating when you're being headshot by an invisible enemy consistently. One time the second I fire an RPG I get headshot. Not even the second, an instant more like. It doesn't matter what strategy I employ, I always get shredded. I think I spent about an hour trying to kill the guys at the Pulkovo farm, but I never got closer than 200m.
So the experience feels like a real struggle and it eats away at the fun element. I'm not saying the mission should be jokingly easy but AI shouldn't be overpowered as they are now.
Anyway, Imma take a little break for now and maybe go back at it tomorrow. I don't want to have to use the cheat because then I wouldn't be doing my job. Rant over anyway
The mission is great, but the AI are nuisance. But I don't know what you can do about it. I don't know if it's something that's built into the mod. I tell you what it reminds me of, it reminds me of the AI in ArmA 1...overpowered one minute and silly the next.