...and the journey continues...
Again I'll keep this short for now, until I reach the new / updated missions.
Inner Abscess:This starts off with a very atmospheric walk through foggy woods. It sets a really great mood for the mission to come and I particularly enjoyed it when Miroslav started coughing. A great little detail that adds really well to the feel.
When I came close to the river and the cutscene kicked in, in the first scenes some of my men didn't have any weapons.
After I had killed the Red Star guys and took the Manifest, Kamil refused to move. No matter what I ordered him, he just stood there not moving at all. I had to restart the mission. Second time everything worked fine.
Alexej Pribotow:In the briefing it says "It's crazy how it goes go sometimes!" And the next sentence should probably say "sooner or later" rather than "earlier or later".
I kinda expected to get shot at the roadblock while searching the parked vehicles for any loot. But the russians didn't seem to care a lot.
While driving into the town, I liked Sergej telling me the way. At least for the first two turns, he went silent after that. I have to say, I still believe the mission would benefit from the player doing the different tasks themselfs. Going to the bar as Miroslav and placing the GPS as Sergej. But the cutscene was executed very well, nonetheless.
At the end when capturing Pribotow, the autosave was a bit too early. When reloading that save, I ended up in the shack again with the fade to black effect and being teleported outside again. You might put the autosave after the teleport, if you know what I mean.
Petrovka Strike:As I had already covered this one before, I don't have that much to add, except of course that this mission turned out really great.
Only two smaller issues I noticed:
I took the truck from the ambush and drove to Grishino, jumped out and grabbed the sniper rifle. After I was finished gearing up, I couldn't find the pilot anywhere. As the marker for the task was exactly where I had parked the truck, I was afraid I had accidentally ran him over. Obviously I missed that I had already triggered the conversation. It took some time until I found him sitting in the helicopter waiting for Kamil and me.
You might want to wait for the player to have actually taken the rifle from the truck and he is on foot before you continue with the pilot conversation.
Also the 'Talk to Pilot' task didn't tick off at all.
I went for Tomek in this take, as it is closer to how the campaign originally played out and an additional group member could come in handy later on. Looking forward to see how the aftermath turns out on my next playtrough, when I go for Gvozdno.
Resurrection:I guess I will never get tired of watching this cutscene. It's so perfectly orchestrated. The camera angles, the music accompanying the scenes. It's almost like watching a movie. Just pure epicness.
Just two questions that came to my mind while playing:
Who is that woman?
When Dimitri's goal was only to stop Tomas, wouldn't it been easier for him to just kill Tomas in the beginning?
Yes, it would result in a very short campaign... but still, Dimi's plan doesn't make too much sense to me when thinking about it.
Edit: Almost forgot, there was an error message in Resurrection after the scene at Lucies grave:
Error in expression <ep 1;
if (hatnvg) then {tomas linkItem _nvGoggle; };
setAccTime 1;
TitleCut [>
Error position: <_nvGoggle; };
setAccTime 1;
TitleCut [>
Error Undefined variable in expression: _nvgoggle