That's what I have:
class CfgIdentities
{
class Wehrkopf
{
name="Colonel Wehrkopf";
face="face10";
glasses="none";
speaker="Dan";
pitch=1;
};
class Player
{
name="Roarke";
face="face12";
glasses="none";
speaker="Dan";
pitch=1;
};
};
In the unit's init line I have:
position[]={5153.614746,31.139999,10424.064453};
azimut=517.306030;
special="NONE";
id=18;
side="WEST";
vehicle="DWRgeneral";
leader=1;
rank="COLONEL";
skill=1.000000;
text="un1";
init="this setIdentity ""Wehrkopf""
The Player class/identity worked fine, but not the Wehrkopf one.
I posted this to the official forums too, maybe that's what you saw there? Someone there said that they couldn't get it to work with this add-on either and it had something to do with using Guba's "script"?