Hi there,
I'd like someone to help me to solve the following problem:
I've made a building with windows, using a transparent glass texture. Now, the problem is that actually only static objects are visible when I look through it, I can't see soldiers, cars, choppers etc.
I've already tried to use canocclude=0 property of geometry LOD, window plane face properties are set to "transparent", I've created apropriate View Geometry LOD with empty space in place of windows, and nothing has helped.
Anybody knows the sollution, plese help.