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Author Topic: add bullets  (Read 594 times)

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Offline Blanco

  • Former Staff
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add bullets
« on: 15 Dec 2002, 02:29:35 »
Hi,

I want to make a mission with a player sniper and i want to add him only 5 sniper bullets. There is no command "removebullets" so I thought I let him shoot 25 bullets (magazine = 30)during an mission-intro far from him, so when the mission start he have only five bullets left after I Setpos him in position so no1 can see the dead targets. I placed 25 targets (civilian with setunitpos "up") and put the command dofire target1 dofire target2, etc in a script
The problem is sometimes he need two or three bullets to kill one target and when the mission starts the player had less bullets left.
 ::)
I know also the fire command  : unit fire "weapon","magazine", "fire mode" but it does not work
The sniper is the Sig552 command rifle addon. I know the weaponname and magazinename : sig552 & sig552mag.

So my syntax is :

sniper fire ["sig552","sig552mag","single"]

but nope It doesn't work either. >:(

Are there other ways for this?

Hope U understand my Q...
 
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Offline Archangel Scream

  • Former Staff
  • ****
  • OFPEC Former Staff: Audio editing & mission review
    • Britecorp
Re:add bullets
« Reply #1 on: 16 Dec 2002, 01:03:43 »

This may sound stupid, but have you tried simply adjusting the unit "ammo" level? Trial and error may get you down to a few bullets.



eye-liquid

  • Guest
Re:add bullets
« Reply #2 on: 16 Dec 2002, 14:54:12 »
whahah LOL that ''blanco'' dint thought abouth that
this is so funny!!!!!! ;D :D

PENNYWISE

  • Guest
Re:add bullets
« Reply #3 on: 16 Dec 2002, 15:18:48 »
Chill, eye-liquid.

Archangel is right, that will surely reduce the bullets.
and its nothing that you think of to often(to reduce the Ammo level bar) atleast not me anyways.

Good luck with the mission, Blanco
« Last Edit: 16 Dec 2002, 15:19:19 by PENNYWISE »