Home   Help Search Login Register  

Author Topic: Red alert 2 units?  (Read 1139 times)

0 Members and 1 Guest are viewing this topic.

kevinfostereditguy

  • Guest
Red alert 2 units?
« on: 13 Dec 2002, 10:15:46 »
would anyone want to see these?

im thinking of trying to recreate certian units from the red alert 2 games. im working on a "Yuri" at the moment what when gets in range of an enemy, makes it either join his side, or "psi attacks" him. the "psi attack" looks nice, the enemy unit (man) in range goes completley rigid and starts smoking from inside then slowly cooks to death. has anyone any ideas fror other units? for example, these are others iv been thinking of-

"Brute" (Yuri forces) - When in range of tank or armoured vehicle, damages it with punches, very tough to kill also.

"Virus" (Yuri forces) - Just like a normal sniper, but added when the victim dies, a green flare is lit on the target to simulate "poision" and any around that area of poision are damaged too

"spy" (allied forces) - Very simple, can have a "setcaptive true" command for a short while to get near enemy bases

"Crazy Ivan" (Soviet forces) - Using the "kimikaze" script in the snippets, make him explode when he dies, and gets a "setdammage 1" command when close to any enemy unit to explode near it

"Seige choppers" (soviet forces) - when land, immobile but artilery can be fired from them up to a certian range

"GI" (Allied foces) - can deploy into a immoblie turret


any ideas or comments? any units you would like to see, or how to do certian units?

Skaven

  • Guest
Re:Red alert 2 units?
« Reply #1 on: 13 Dec 2002, 12:10:43 »
Sorry mate, in this forum we don't support Scientific Addons only real ones, however if you have any doubts or need help about addons editting or about O2 (whatever addons your doing) you can ask it in the proper sections.
Topic Locked