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Author Topic: An idea for VTOL aircraft  (Read 962 times)

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BlinkDog

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An idea for VTOL aircraft
« on: 12 Dec 2002, 05:23:49 »
Okay some thing just occured to me and it may work who knows. With aircraft like the Harrier and osprey people have only been able to make it fly like a heli or a fixed wing aircraft. A possible solution may be to use both.

Now your probebly asking how?

Well would it be possible to create a script to change flight characteristics in mid game? So a pilot would take off/ Land like a heli but when getting sufficiant airspeed would then choose the "thrust forward" option in the scroll menu and the aircraft would change classes and fly like a fixed wing?

I wouldn't really know where to begin since programing is a weak point but it might work.

BlinkDog

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Re:An idea for VTOL aircraft
« Reply #1 on: 12 Dec 2002, 05:47:55 »
I put this in the wrong section. can a mod move it to editing general please. Thanks

Offline Colonel_Klink

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  • Independent Addon Creator
    • DC3D Game Modelling Zone
Re:An idea for VTOL aircraft
« Reply #2 on: 14 Dec 2002, 10:30:39 »
Vtol scripts have been made and will b utilised in a sea harrier and av8 which is currently under construction.
Rebel without a pause...D.I.L.L.I.G.A.F.

BoNeCoLLeCToR

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Re:An idea for VTOL aircraft
« Reply #3 on: 14 Dec 2002, 10:53:51 »
Klink m8 are you include the script in the pbo file ???

Offline KTottE

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Re:An idea for VTOL aircraft
« Reply #4 on: 14 Dec 2002, 12:58:53 »
Klink, you're with the Falklands team, right?

Anyway, there is a solution to VTOL aircraft, and it's being worked on. But that doesn't mean we can't continue to discuss it.

After all, a script can always be improved upon ;)
"Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming 'WOW What a Ride!'"

Offline Colonel_Klink

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Re:An idea for VTOL aircraft
« Reply #5 on: 23 Dec 2002, 03:01:15 »
Quote
Anyway, there is a solution to VTOL aircraft, and it's being worked on. But that doesn't mean we can't continue to discuss it.

After all, a script can always be improved upon
Very true. No problems there at all mate. I'm hoping there will be an easy way to implement it from within the addon.
Cheers
Klink
Rebel without a pause...D.I.L.L.I.G.A.F.

1B1KSniper

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Re:An idea for VTOL aircraft
« Reply #6 on: 23 Dec 2002, 07:15:17 »
Is it possible to use the class UserActions to execute a script from the cpp?

Loc-Dog

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Re:An idea for VTOL aircraft
« Reply #7 on: 14 Jan 2003, 04:06:31 »
Execute this script for example: Place a Cessna and write this in its init field
Code: [Select]
[this, cessna] exec "vtol.sqs"This is not an awnser on that ccp question but its the script.
« Last Edit: 14 Jan 2003, 04:07:53 by Loc-Dog »

Pandoz

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Re:An idea for VTOL aircraft
« Reply #8 on: 17 Jan 2003, 07:39:01 »
thats a pretty tight script man..the only thing that sux is the whole hitting the reverse horizontal movement and u snap back into a parallel position to the ground...but o well...its still WAY WORTH the download! great job

Eviscerator

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Re:An idea for VTOL aircraft
« Reply #9 on: 17 Jan 2003, 17:14:18 »
i think pretty much all we need for a vtol to work is for there to be the 'Auto Hover' action of a helicopter on a plane, not sure if this is possible with scripting though, it may be one for BIS

Josef

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Re:An idea for VTOL aircraft
« Reply #10 on: 29 Jan 2003, 16:43:06 »
The 40k mod has a Thunder Hawk that has not yet been released...

It have several PBO scripts ;D