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Author Topic: Stopping people from ejecting in multiplayer  (Read 2149 times)

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Nasty Buttler

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Stopping people from ejecting in multiplayer
« on: 24 Aug 2002, 23:07:00 »
I remember doing this ages ago, but silly me, i have forgotten the code for it.
I want people that get into an aircraft as cargo or any human cargo for that matter to be locked into the vehicle until the vehicle gets to the destination, i beleive it has someting to do with the STR_NO_ACTION but cant remember.

Any help would be appriciated


Offline Messiah

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Re:Stopping people from ejecting in multiplayer
« Reply #1 on: 25 Aug 2002, 00:13:37 »
well im pretty sure that all you have to do is lock the vehicle:

in the waypoint where the chopper loads up write this in the onactivation field:

choppername lock true

and when it gets to the drop off the chopper will kick the players out auto (transport unload) and they dont have to get ut themselves - or u can use lock false to unlock at the drop off.

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SFG

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Re:Stopping people from ejecting in multiplayer
« Reply #2 on: 25 Aug 2002, 07:19:35 »
What about a ?player in choppername on activation chopper lock true.. or to that effect.

Offline icarus_uk

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Re:Stopping people from ejecting in multiplayer
« Reply #3 on: 25 Aug 2002, 14:54:40 »
I use DisableUserInput but that stops them from doing anything, including ending the game until I give input back to them.  Then I put an intro over that part and no-one really notices.  ;D

Tactician

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Re:Stopping people from ejecting in multiplayer
« Reply #4 on: 25 Aug 2002, 16:42:17 »
How about a trigger that locks the chopper above a certain altitude?

Condition: getPos choppername select 2 > 10
Activation: choppername lock true
Deactivation: choppername lock false

It will lock when the chopper is over 10 altitude and unlock when it goes back down.  Make sure it's activated repeatedly.

Nasty Buttler

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Re:Stopping people from ejecting in multiplayer
« Reply #5 on: 26 Aug 2002, 01:47:42 »
Thanx guys thats it.....