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Author Topic: Two questions(simple,but f**king frustrating)  (Read 972 times)

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identity

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Two questions(simple,but f**king frustrating)
« on: 06 Dec 2002, 10:49:01 »
1 OK, I've got this guy a psg1 from AMC,and I gave him some ammo by applying "a addmagazine xxx", and then, turns out he has to reload before he can fire, I was playing as a solider besides him,and I can hear him reload,but he won't fire, so I "cleaned" him and picked his weapon,found out that he didn't reload. Why?
2 How do I place aircraft on the Dock landing ship?
Thank you.

Offline Davies1

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  • Bugger this for a game of soldiers!
Re:Two questions(simple,but f**king frustrating)
« Reply #1 on: 06 Dec 2002, 11:50:27 »
Try to addmagazine the ammo before adding the gun I think this makes the gun start loaded and hopefully your AI will fire after that. I'm not sure.... it's worth a pop.
2. - Possibly setpos it....
Make a gamelogic on the ships helipad/runway/whatever. name it 'logic' maybe, then put..
this setpos [getpos logic select 0, getpos logic select 1,x]
in the planes init field.
x= the height it appears at, so experiment to get the precise height (in m.) for the aircraft carrier.

Hope this helps.
Beer is the fuel for the Heavy Metal Engine.

identity

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Re:Two questions(simple,but f**king frustrating)
« Reply #2 on: 06 Dec 2002, 22:07:43 »
It worked. Thanks.

Offline Davies1

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  • Bugger this for a game of soldiers!
Re:Two questions(simple,but f**king frustrating)
« Reply #3 on: 10 Dec 2002, 15:28:36 »
no problem
Beer is the fuel for the Heavy Metal Engine.