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Author Topic: Halo Drop without heli  (Read 741 times)

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Randy

  • Guest
Halo Drop without heli
« on: 13 Dec 2002, 15:08:13 »
hi there ,

Can i get a spec-op flying in the air with a close parachute ??
Without a heli up to it ...  

CrashnBurn

  • Guest
Re:Halo Drop without heli
« Reply #1 on: 13 Dec 2002, 16:22:49 »
Sure, easy as can be. You can use a script, or just a simple trigger. First, lets put him at the altitude we want by putting this in his ini.-

this setpos [getpos this select 0, getpos this select 1, (getpos this select 2) +500]

Change the 500 to however many meters you want him to start at. Next make a trigger. Radius matters not since we'll be using a condition as follows:

((getpos aP select 2) < 125)

change aP to the name you gave the unit. If the unit is the player just put player. When his altitude is less than 125 meters the trigger will activate. Don't set the altitude below 100 or he will probably bounce since he is at terminal velocity already and it takes a few seconds for the chute to deploy.

In the on activation of the trigger put this:

chute1 = "Parachute" camcreate getpos aP; aP moveindriver chute1

Again, change aP to the name you gave the unit. That's all there is to it!
« Last Edit: 13 Dec 2002, 16:48:03 by CrashnBurn »

Randy

  • Guest
Re:Halo Drop without heli
« Reply #2 on: 13 Dec 2002, 23:41:06 »
thx man ..

peace Randy