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Author Topic: capture and hold  (Read 1294 times)

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bigbacon

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capture and hold
« on: 05 Dec 2002, 01:35:18 »
How do I go about making a capture and hold mpmission? Also when it comes to vehicle respawn how do I make the gamelogic item to make the vehicle respawn?

Offline Terox

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Re:capture and hold
« Reply #1 on: 05 Dec 2002, 22:01:33 »
To be able to create a game logic, you need at least one soldier on the map

The game logic is created in exactly the same way as you would a soldier.

In the side select menu, having created a soldier, you will then be able to see Gamelogic in the pull down menu. (it isnt present until after a soldier is created))

side = Gamelogic
class = objects
non playable etc
Condition of presence = true

unit = gamelogic  

Name (Remember what you type here, something obvious like M1Respawn)


and to make the Game logic for server side scripting, do exactly the same but call the gamelogic "Server"
Zeus ARMA2 server IP = 77.74.193.124 :2302
Teamspeak IP = 77.74.193.123