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i made a quick test island to get things up and runnin, im getting the "C instead of =" error and im not sure why. i used the CPP maker. everything is 'desert' in all four fields.
here is my CPP
// desert
#define TEast 0
#define TWest 1
#define TGuerrila 2
#define TCivilian 3
#define TSideUnknown 4
#define TEnemy 5
#define TFriendly 6
#define TLogic 7
#define true 1
#define false 0
#define private 0
#define protected 1
#define public 2
#define WeaponNoSlot 0 // dummy weapons
#define WeaponSlotPrimary 1 // primary weapons
#define WeaponSlotSecondary 16 // secondary weapons
#define WeaponSlotItem 256 // items
#define WeaponSlotBinocular 4096 // binocular
#define WeaponHardMounted 65536
Class CfgPatches
{
Class desert
{
units[] = {};
weapons[] = {};
worlds[] = {"desert"};
requiredVersion = 1.30;
};
};
class CfgVehicles{};
Class CfgSurfaces
{
class Default {};
};
class CfgEnvSounds {};
Class CfgWorlds
{
class DefaultWorld {};
Class desert: DefaultWorld
{
access=3;
description="desert";
icon="desert.paa";
worldName="\\desert\\desert.wrp";
plateFormat="ML$ - #####";
plateLetters="ABCDEGHIKLMNOPRSTVXZ";
startTime="7:30";
startDate= 3.04878048780488E-02 ;
startWeather=0.400000;
startFog=0.000000;
forecastWeather=0.400000;
forecastFog=0.000000;
seagullPos[]={8897,4349,100};
ilsPosition[]={0,0,0};
ilsDirection[]={0,0.080000,1};
ilsTaxiIn[]={};
ilsTaxiOff[]={};
centerPosition[]={9735,3964,0};
Class sounds
{
sounds[]={};
};
Class Animation
{
vehicles[]={};
};
Class Names
{
};
};
};
Class CfgWorldList
{
class desert{};
};