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Author Topic: Weapon Proxy Problem with Model  (Read 1147 times)

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Offline DragoFire

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Weapon Proxy Problem with Model
« on: 02 Dec 2002, 01:02:24 »
Ok this is start to get on my nieves a bit. I've posted a number of times about this at OFPF, and have even start to send messages directly to people asking for help.

I've yet to get a answer.

Here's the problem.

I have sitting on my PC a fully working model (minus the internal cockpit), it has a full load of Mk81 bombs(which do work nicely), but when the PBO is sent to someone else the weapon proxies are all missing, not the pilot or copilot proxies, just the weapon proxies. I've gone over the CPP and the P3B of the model almost 50 times now and found no reason.

I've checked the every LOB of the model, almost everything I can think of.

Have even copied the base model from the main LOB view only(minus weapons) to make a new version file of the model and get the same problem. And have even tried changing the weapon proxies to another weapon. This has coursed my PC no to see the weapon proxies for the new model. Yet the master still works on my PC 100% of the time.

I got "NO" error messages anywhere for these models, they just load into the editor and mission as normal addons. All the .P3D files are located in the same place with the textures and other files, no sub-folders

If any of you have already downloaded the DrF_Intruder you would have found the weapon is listed in the weapons display, but not weapons are available. This is the master model I've got on my PC, which you can see screen shoot of with weapons loaded and of it doing bombing runs.


I NEED HELP TO FIX THIS PROBLEM !!, before I can the project and all the others I've got waiting to finish

DragoFire
 :'(

Offline DragoFire

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Re:Weapon Proxy Problem with Model
« Reply #1 on: 07 Dec 2002, 12:54:40 »
Problem fixed!

DragoFire