Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
Explosions
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: Explosions (Read 610 times)
0 Members and 1 Guest are viewing this topic.
Siber Fox
Guest
Explosions
«
on:
07 Dec 2002, 21:16:40 »
How do I make a small or medium Explosion? either a Scatchel, law, or mine, or SABOT explosion...
(EX: Squad running across a feild with explosions going off. Simple, huh?
)
Logged
Kaliyuga
Guest
Re:Explosions
«
Reply #1 on:
07 Dec 2002, 21:29:41 »
camcreate
a shell of the desired type at the location of a gamelogic point or some other object.
In other words, an artillery script..
there are several you can find in the editors depot that would suit your purposes...
you can always open one of em up and substitute one shell type for another if need be
«
Last Edit: 07 Dec 2002, 21:37:53 by Kaliyuga
»
Logged
Wolf
Guest
Re:Explosions
«
Reply #2 on:
07 Dec 2002, 21:31:28 »
You can use
Bomb="Shell120" Camcreate(getpos object)
You can use LaserGuidedBomb and others inplace of Shell120, and object being the trigger, or whatever this will detonate on.
Just use it in a trigger, initialization line, or a script.
Logged
Siber Fox
Guest
Re:Explosions
«
Reply #3 on:
07 Dec 2002, 21:58:23 »
Thanks, about the getpos and object... do I put it in there as is? or do I substitute something in there?
Logged
Wolf
Guest
Re:Explosions
«
Reply #4 on:
07 Dec 2002, 22:37:41 »
You need the getpos, but Object, is just the objects name, as you call a crate, c1, you just use Getpos c1. Or a game Logic called GL, you just replace the Object with the name of where this is going to blow up at.
Logged
Siber Fox
Guest
Re:Explosions
«
Reply #5 on:
08 Dec 2002, 00:22:24 »
Ok, I think I got it now. Thanks a lot. ;D
~Siber Fox
Logged
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
Explosions
Top of page