Well, I'm afraid I didn't have much time to spend on the map lately. Also, I discovered that the roads are really pretty painful to place
They look perfect in editor but in game there are always some seams that force me to 'recalibrate' entire route
So that will probably take a long time. Unless the new version of WrpUtils is finished soon (see the road maker topic) so I don't have to do all this work manually
I was thinking of designing the map cell by cell - i.e. first making the A0 cell, then A1, A2, ... , A9, then B0, B1 and so on. That way I could have some reference to the percentage of completed terrain
P.S.: The screenshots would be boring as hell, as there is nothing on the map yet, except hills and some roads ;D You can expect the first screens when the first cell is completed.