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Gerald Duval

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req Bosnia-Hertzogovina map req
« on: 29 Nov 2002, 06:30:39 »
If anyone could make a Bosnia-Hertzogovina map with half snow, and half autum textures it'd be appreciated. This would include huge forests (hopefully with roads through the forests) and half destroyed towns and such. Kinda like the crap ass movie Beind Enemy lines (its only saving grace was the set and unis) thanks in advance for any help or support.

GeneralRatko

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Re:req Bosnia-Hertzogovina map req
« Reply #1 on: 09 Jan 2003, 05:39:11 »
If anyone could make a Bosnia-Hertzogovina map with half snow, and half autum textures it'd be appreciated. This would include huge forests (hopefully with roads through the forests) and half destroyed towns and such. Kinda like the crap ass movie Beind Enemy lines (its only saving grace was the set and unis) thanks in advance for any help or support.

Well I'm starting to develop my balkan war campaign with new units and maps. It will be centered around the story of Arkan's Tigers (Serb Volunteer Guard). They fought in Croatia and Bosnia so I will definitely make a Bosnian map :) Snowy mountains with deep river canyons and stuff ;)
I already made some 'prototype' bosnian terrains as I was playing with terragen. I found that the best way to add river canyons was to cut deep and narrow valleys directly into a mountain. The only problem is that Wilbur or Terragen programs are not really precise, especially in 256x256 :( Does anyone know a good way to make really precise 'cuts' into the terrain?
« Last Edit: 09 Jan 2003, 05:40:08 by GeneralRatko »

Grenadier

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Re:req Bosnia-Hertzogovina map req
« Reply #2 on: 10 Jan 2003, 20:29:32 »
Why not use a representation of the actual terrain.

The Aster DEM availability map shows that the entire area has been digitally stored allready and with a little patience you can easily download any part of the country from the net. I took down my website on how to work with DEMS but hopefully soon I'll have a word document or something I'll submit to OFPEC if you haven't read about it last year.

http://edcdaac.usgs.gov/aster/dem_map_fullimage.html

Try http://www.terrainmap.com starters on a quick explanation on how things are done to first aquire the data.
« Last Edit: 10 Jan 2003, 20:41:05 by Grenadier »

GeneralRatko

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Re:req Bosnia-Hertzogovina map req
« Reply #3 on: 11 Jan 2003, 04:10:09 »
That's an awesome idea! :o I read about DEM in some tutorial but I don't think there were any instructions on to how to really import the data into WRP Edit so I'm really looking forward to your tutorial :D
So, what is the resolution of Aster DEM? Do river beds show on the map?
And speaking of the forests, I tried to add some with the WRP Utils. Those damn things won't attach to the ground (note that it was on a hilly terrain) so I had to manually set that option for every single forest triangle ::) Anyway, after I finished and tested the forest in OFP, some of the trees were hovering above the ground, some were buried into the ground and some were properly sticking to the ground. ??? What is the problem with them? I can't seem to find out what makes them attach to the ground and/or what makes them hover in the air. :(

Grenadier

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Re:req Bosnia-Hertzogovina map req
« Reply #4 on: 11 Jan 2003, 19:43:14 »
Aster Data is at a 30m x 30m resolution which is better than the 50m x 50m standard of OFP. You'll actually have to tune it down if you want it to come in correctly.

As far as river beds you'll have to play with this to get it right. Water is usually at an elevation of around 0 but you have to also account for tides. You'll have to move the entire map down in steps till the rivers start to be created. If he river is flowing steeply down hill there is no way to show it because of the level surface of the water. You can however cut the valleys a little deeper.

As far as the trees - this subjuct was solved awhile back but the answer is no longer available at the OFPInternals site. Possibly Garcia, Planck or other WRP guru can help. I seem to remember the need to use only certain trees on level gound while others could be attached to hills. I could be mistaken.

Grenadier

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Re:req Bosnia-Hertzogovina map req
« Reply #5 on: 11 Jan 2003, 19:58:22 »
Tell you what, give me the lat/long of about the center of an area that would take up a standard OFP map and i'll run through getiing the data and place a small tutorial in this section explaining exactly how I did it. I'll make it available to download. You'll just have to crop out what you want and resample for WrpEdit.

GeneralRatko

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Re:req Bosnia-Hertzogovina map req
« Reply #6 on: 12 Jan 2003, 00:50:35 »
That would be great! :D I think that the town Zvornik could be the center. The area around it has some steep hills and valleys.
# Longitude: 19.100834 (19°6'3"E)
# Latitude: 44.381668 (44°22'54"N)

Last night I was reading through the www.terrainmap.com. Lots of information but kind of complicated to understand. At least for a beginner like me. I actually managed to get some data on a peninsula in the adriatic sea (near the Krk island that was used for the Everon map!) but it was really small in size (it was probably in a very low resolution) and it came in raw binary format. Neither of the programs I have (wilbur and terragen) could read it properly so the map was mirrored and squashed :) Anyway, I think it wasn't so bad for a first time :D
« Last Edit: 13 Jan 2003, 22:09:29 by GeneralRatko »

Offline Planck

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Re:req Bosnia-Hertzogovina map req
« Reply #7 on: 12 Jan 2003, 18:38:54 »
Of the 13 original forest pieces, these 6 do not conform to the steep contours:


les ctverec mlazi.p3d (forest, square, copse)
les ctverec pruchozi_T1.p3d (forest, square, continuous)
les ctverec pruchozi_T2.p3d (forest, square, continuous)
les_su_ctver_mlaz.p3d (forest, square, mixed copse)
les_su_ctver_pruhozi_T1.p3d (forest, square, mixed continuous)
les_su_ctver_pruhozi_T2.p3d (forest, square, mixed continuous)

Although the T1 and T2 pieces don't conform to steep slopes in WrpEdit at the moment, they do work on level ground.
Used individually these T1 & T2 forest pieces produce a triangle of forest, T1 in the top right triangle of the cell and T2 in the bottom left triangle, when oriented at 0 degrees.
So when used together on the same cell they produce a square of forest.

These remaining 7 pieces do conform to the steep contours:


les ctverec dark.p3d (SOLID)
les ctverec.p3d (forest, square)
les trojuhelnik pruchozi.p3d (forest, triangle, continuous)
les trojuhelnik.p3d (forest, triangle)
les_su_ctver.p3d (SOLID)
les_su_ctver_pruhozi.p3d (forest, square, mixed type)
les_su_trojuhelnik (forest, triangle, mixed type)

Of those 7 pieces, les ctverec dark.p3d and les_su_ctver.p3d are SOLID forest pieces and cannot be entered.

With Resistance, there are new trees and 13 new forest pieces that are available.
Of these 13 pieces the following 5 pieces conform to slopes but are not enterable:

les ctverec geom.p3d (forest, square,)
les_nw_ctver.p3d (forest, new, square)
les_nw_ctver_pruhozi.p3d forest, new, square, continuous)
les_nw_jehl_ctver.p3d (forest, new, pine, square) - (This piece looks ok in WrpEdit, but it seems to have trouble finding textures in game.)
les_nw_jehl_mlaz.p3d (forest, new, pine, copse) - (This piece also looks ok in WrpEdit, but it seems to have trouble finding textures in game.)

les_nw_ctver_mlaz.p3d (forest, new, square, copse) is not visible, either in WrpEdit or in game, but nevertheless cannot be entered.
I do not know if it conforms to slopes or not.

These 4 pieces do not conform to slopes and like the original T1 and T2 forest squares are used in pairs on the same cell to produce a forest square:

les_nw_ctver_pruhozi_T1.p3d (forest, new, square, continuous)
les_nw_ctver_pruhozi_T2.p3d (forest, new, square, continuous)
les_nw_jehl_T1.p3d (forest, new, pine)
les_nw_jehl_T2.p3d (forest, new, pine)

The last 3 pieces do conform to slopes and can be entered:

les_nw_jehl_ctver_pruhozi.p3d (forest, new, pine, square, continuous) - (This piece looks ok in WrpEdit, but it seems to have trouble finding textures in game.)
les_nw_jehl_trojuhelnik.p3d (forest, new, pine, triangle)
les_nw_trojuhelnik.p3d (forest, new, triangle)


Hope this helps


Planck
I know a little about a lot, and a lot about a little.

GeneralRatko

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Re:req Bosnia-Hertzogovina map req
« Reply #8 on: 13 Jan 2003, 01:08:40 »
Nice reference list. Many thanks, Planck! :) Now I finally understand the forests. The WRP Utils place 'Everon' forests in the T1/T2s so they don't follow the terrain slope :( I'll just have to plant the right ones manually. At least until WRP Edit 1.0 comes out (hopefully soon) with copy+paste ;)

Bosniarat

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Re:req Bosnia-Hertzogovina map req
« Reply #9 on: 13 Jan 2003, 05:49:23 »
Good Idea for a Map! I was Deployed to Bosnia in 1997 (hence the name :) ) and  Zvornik  was one of our areas of Responsciblity. I drove many of hours thru that terrain and had a blast (hehehe Mine humor) doing it! I would love to do a Thunder Run again though Zvornik again :D Well Just want to wish you the best of luck on getting this Map Done!
HOOOAAAH!
SFOR Camp Dobol Mar 97 to Oct 97

Grenadier

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Re:req Bosnia-Hertzogovina map req
« Reply #10 on: 14 Jan 2003, 00:50:00 »
Halfway through tutorial. Waiting on data. May take up to three weeks but usually alot less. Last time it was less than a week. Will keep everyone informed of progress.

GeneralRatko

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Re:req Bosnia-Hertzogovina map req
« Reply #11 on: 14 Jan 2003, 01:26:16 »
That's great! :) I'm in the process of finding photos, roadmaps and city maps of the area. I already have loads of them from Zvornik. I also found an aerial map of eastern Bosnia.
Furthermore I just learned how to get resistance objects into WRP Edit so I can add bridges, new vegetation, appartment buildings and other cool stuff. ;D

BTW, does anyone know of a railroad addon? It would be nice (and realistic) to have a railroad going through the valleys.

Grenadier

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Image
« Reply #12 on: 16 Jan 2003, 01:43:36 »
Well I've received the info and have converted it to a point it is viewable. The areas in blue are not water bodies but just areas the sensor failed to record due cloud cover or other anomaly. The area I've hatched in read to the lower right should contain the coordinate provided for Zvornik. The entire area shown is roughly 60km x 60km. Before i proceed any futher can someone with knowledge of the area verify my calculations as what i have shown represents the area in question. I would hate to run through the tutorial and not produce as accurate as a result as possible. Thanks. Oh yeah - North is up the page. Probably not a good enough image for centering around the town but a map from it could be made from the town to the Northwest as you can see.


GeneralRatko

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Re:req Bosnia-Hertzogovina map req
« Reply #13 on: 16 Jan 2003, 02:00:01 »
Yes, that is definitely north-eastern Bosnia :)
http://www.lib.utexas.edu/maps/bosnia/tuzla_tpc_92.jpg

Well, the town of Zvornik is near the border with Serbia, so I could make the map from the area to the west of the town, with the town Zvornik being on the far East side of the map.

Grenadier

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Re:req Bosnia-Hertzogovina map req
« Reply #14 on: 16 Jan 2003, 04:23:06 »
Excellent news. The lowlands to the north and west match the DEM. I'm confident now that my work so far has been correct. I'll continue writing the rest of the tutorial. Thanks for the link.

FlipeR

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Re:req Bosnia-Hertzogovina map req
« Reply #15 on: 17 Jan 2003, 13:22:15 »
Great! I'm happy that something is moving in the Balcans too! :) Im from Slovenia (another Ex-YU republic) and I wonder if you could help me get some DEMs - cause I realy cant find them on that page! Anyone?

(BTW: I would need the coastline DEM!) ;D


FlipeR

Grenadier

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Re:req Bosnia-Hertzogovina map req
« Reply #16 on: 17 Jan 2003, 17:57:14 »
FlipeR - I just submitted a tutorial to OFPEC on how to acquire DEMS through ASTER. If your area is covered in green in the map link from above showing the globe then you're in luck. If not, then you'll have to wait till that area gets mapped. There is an on-line demand process but last I looked it took close to over a year before data would be returned and I'm not sure yet if that policy is changed and still available to the public.

General - I'll see about making this particular DEM from the example available for download tonight. It is however close to 40megs and you'll need to subset and resample in MicroDEM as previously stated.

I find the DEM work the easiest part - actually populating the terrain with objects is the real art work.  :)


GeneralRatko

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Re:req Bosnia-Hertzogovina map req
« Reply #17 on: 17 Jan 2003, 18:48:20 »
I'll see about making this particular DEM from the example available for download tonight. It is however close to 40megs and you'll need to subset and resample in MicroDEM as previously stated.

I find the DEM work the easiest part - actually populating the terrain with objects is the real art work.  :)

That will be great! :) The size is not a problem as I have ADSL.
I just hope I'll be able to make it look as realistic as possible. Maybe I'll even design a mosque in Oxygen. I know it will be a lot of work, but I have good stamina :) And I intend to make a campaign on that map also.

Great! I'm happy that something is moving in the Balcans too! :) Im from Slovenia (another Ex-YU republic) and I wonder if you could help me get some DEMs - cause I realy cant find them on that page! Anyone?

(BTW: I would need the coastline DEM!) ;D

FlipeR, I'm also from Slovenia :D
Lahko bomo skupaj naredili kaksno mapo obale. Z enim kolegom že itak nacrtujeva, da bova sestavila del hrvaske obale (Barbariga, ce poznas, med Rovinjem in Pulo) :)

Grenadier

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Re:req Bosnia-Hertzogovina map req
« Reply #18 on: 18 Jan 2003, 00:35:47 »
Apologies, upload will have to wait till Monday. I left the file on another computer.

Bosniarat

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Re:req Bosnia-Hertzogovina map req
« Reply #19 on: 18 Jan 2003, 01:32:11 »
If you could, when you make Zornik, remeber that they had the castle on the hill as well as Castle structures around the city. as well as that tunnel that is in between Zornik and Bratunac. I wish i had the pictures that i took of that place but they kind of got lost when i shipped them back to the US.

http://www.lib.utexas.edu/maps/bosnia/bosnia_sfor_97.jpg
This might help a little

GeneralRatko

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Re:req Bosnia-Hertzogovina map req
« Reply #20 on: 18 Jan 2003, 03:04:53 »
If you could, when you make Zornik, remeber that they had the castle on the hill as well as Castle structures around the city. as well as that tunnel that is in between Zornik and Bratunac. I wish i had the pictures that i took of that place but they kind of got lost when i shipped them back to the US.

http://www.lib.utexas.edu/maps/bosnia/bosnia_sfor_97.jpg
This might help a little

Thanks for the info :) Yes, I think the castle was an outpost of muslim rebels. The resistance castle ruins will probably do the job :D I never heard about the tunnel, though. How long was it? Unfortunately WRP Edit doesn't support making tunnels. :( The only way I could make one would be using the oxygen to make a model of it and then import it as a building. I remember some time ago that somebody was making a tunnel addon. It looked great but it was never released.
Sorry to hear about your photos :(

Bosniarat

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Re:req Bosnia-Hertzogovina map req
« Reply #21 on: 18 Jan 2003, 23:41:05 »
The Tunnel was on the South side of the City heading towards some kind of hotel overlooking the Lake near Zvornik. the tunnel was about 200 to 300 meters long I think. It always sucked going though it in the Gunners Turrent because the cars eshaust would be in your face  :-X it could make you sick beening up there :P But is there a way to make the dam that is in Zvornik?

FlipeR

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Re:req Bosnia-Hertzogovina map req
« Reply #22 on: 19 Jan 2003, 00:08:21 »
Any news about the tutorial Grenadier? Or couldnt you just help me get the right DEM?! Slovenia is the most northern of the Ex-YU countrys! ;D

FlipeR

Grenadier

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Re:req Bosnia-Hertzogovina map req
« Reply #23 on: 19 Jan 2003, 03:08:54 »
The tutorial is in the pending section of submittals for tutorials at this site. http://www.ofpec.com/publicfiles/files/tutorials/using_aster_dems_for_ofp.htm but it may move from here if it is accepted.

Let me know if it is clear and precise or needs a clarification. If it's over your head we'll work on getting that data together if needed.

I still enjoy those quality m4's of yours. TY

gren
« Last Edit: 19 Jan 2003, 03:20:56 by Grenadier »

FlipeR

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Re:req Bosnia-Hertzogovina map req
« Reply #24 on: 19 Jan 2003, 12:57:17 »
TNX Grenadier! I'll read it trough and try to obtain the data - if anything goes wrong I'll be right back ;)

And yeah, I also enjoy my M4A1s ;D


FlipeR

GeneralRatko

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Re:req Bosnia-Hertzogovina map req
« Reply #25 on: 20 Jan 2003, 17:46:19 »
The Tunnel was on the South side of the City heading towards some kind of hotel overlooking the Lake near Zvornik. the tunnel was about 200 to 300 meters long I think. It always sucked going though it in the Gunners Turrent because the cars eshaust would be in your face  :-X it could make you sick beening up there :P But is there a way to make the dam that is in Zvornik?

Cool, I'll try to design the tunnel :) The dam probably won't be a problem, only the water level will be the same on both sides. Unless there's a way to have different water levels on different parts of the map ???

The tutorial is in the pending section of submittals for tutorials at this site. http://www.ofpec.com/publicfiles/files/tutorials/using_aster_dems_for_ofp.htm but it may move from here if it is accepted.

That's a very good tutorial :) I tried to obtain some maps from it and it worked! I had some problems with setting the appropriate size for the map (256x256) because Terragen has the resize function in a weird place :P Anyway, the imported map resembles real terrain quite nicely. You can actually identify certain landmarks if you are familiar with the place :o But since the resolution is 30m x 30m, there are some landmarks that don't show up on the map, such as a couple of small islands. By small I mean smaller than 30 x 30 meters ;D But these can be easilly added later manually.
In any case, thanks for the tutorial :) I believe it's quite a big contribution to the editing community, as many people now have the knowledge to do some seriously realistic maps. 8)

Bosniarat

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Re:req Bosnia-Hertzogovina map req
« Reply #26 on: 20 Jan 2003, 18:20:18 »
Sounds Great Now we just need some one to build a decent Hummer with a machine gun (ie the XM 1114s that i used over there :D) Are you going to make some new Houses or just stick with the BIS ones?

GeneralRatko

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Re:req Bosnia-Hertzogovina map req
« Reply #27 on: 20 Jan 2003, 19:55:43 »
Sounds Great Now we just need some one to build a decent Hummer with a machine gun (ie the XM 1114s that i used over there :D) Are you going to make some new Houses or just stick with the BIS ones?

I saw a nice desert hummer addon in three different types (M2, M60 and TOW) some time ago, made by QuakeGamer (if I recall correctly). It was really good, but it didn't include woodland camo :(

I will probably make a mosque and a dam wall. But I'm not planning to do other buildings as architecture in Bosnia is similar to that in OFP. Maybe I will retexture the signs on houses so that they will be in the correct language.

Grenadier

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Re:req Bosnia-Hertzogovina map req
« Reply #28 on: 22 Jan 2003, 01:03:06 »
Apologies for the late download but the Bosnia town DEM I made in the tut is HERE http://www.badkompany.com/Zdem.zip at about 4 megs zipped, 40 unzipped.

As far as the size I'm hoping you have realized and that others will too that the entire area in one DEM is 60kmx60km in 30m spacing and an OFP map is 12.8kmx12.8km in 50m spacing hence the need to subset and resample in MicroDEM, Terragen, Wilbur, etc. If you don't the area will look the same but will be approximatly 1/21th the size it actually is in real life compared to what its size should be in ofp. I'll get my 1st tutorial submitted soon which covers this.

GeneralRatko

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Re:req Bosnia-Hertzogovina map req
« Reply #29 on: 22 Jan 2003, 12:43:09 »
Great! :) I'll start working on it right away!

GeneralRatko

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Re:req Bosnia-Hertzogovina map req
« Reply #30 on: 25 Jan 2003, 15:19:50 »
Yes!! I finally managed to cut the appropriate size of the map using 3dem ;D But I have a problem. When I import the DEM into WRP Edit, it is almost flat and I have to rescale it. By what factor should I rescale it to get the real-life proportions? I thought about choosing two peaks for calibration, but that probably doesn't give precise results. Any clues? ???

Grenadier

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Re:req Bosnia-Hertzogovina map req
« Reply #31 on: 27 Jan 2003, 02:55:07 »
This unfortunatly is where my fisrt tutorial comes in which I haven't redone yet for the ofpec tuts. But a quick explanation on how i would do it is open the full size DEM in MicroDEM - freeware program on the net and subset by using the utm coordinates. They are in meters. Choose your corners so that the area in the subset is 12800 x 12800 meters in size. Then use the resample tool in Microdem to turn the 30 meter spacing into 50meter spacing grid. Take this dem and open in Wilbur. Output as a lat/long file. delete your northing and easting coordinate columns in a spreadsheet program such as excel. Import into WrpEdit as a "Z" only file.

Sorry I didn't get a chance to work on it but i forgot it was Super Bowl weekend.

Offline Planck

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Re:req Bosnia-Hertzogovina map req
« Reply #32 on: 27 Jan 2003, 04:04:30 »
If you already have your DEM cut to the correct size (12800 meters X 12800 meters) at 50m resolution there is another way to do this.

Convert your DEM to a terragen file and load it into Wilbur.
Then convert to a Lon/Lat Text Mesh (txt) file for WrpEdit.

The whole procedure is covered in a tutorial I have just recently submitted to this site and can be found here:

http://www.ofpec.com/editors/browse.php?browsewhat=1&category=1_4

The file is DEM-WrpEdit Tutorial.

Hope this is of some help.


Planck
I know a little about a lot, and a lot about a little.

Bosniarat

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Re:req Bosnia-Hertzogovina map req
« Reply #33 on: 03 Feb 2003, 05:49:51 »
I was just wanting to know how the development of the map is going?

GeneralRatko

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Re:req Bosnia-Hertzogovina map req
« Reply #34 on: 04 Feb 2003, 14:28:57 »
I'm currently constructing road network. It's going kinda slow as I'm trying to fix all the seams. Boring job, but  somebody has to do it ;D I'll probably post some screenshots today.

Edit: I added a small roadmap of the surrounding area.
« Last Edit: 04 Feb 2003, 14:43:32 by GeneralRatko »

Bosniarat

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Re:req Bosnia-Hertzogovina map req
« Reply #35 on: 04 Feb 2003, 18:18:52 »
Oh boy does that bring back some memories :D the routes shown are route sparrow that leads from Tuzla to Zvorink and Route hawk that leads Caparde from to Sekovici (which was renamed in my platton to BranumsVille because of all the pretty women there  ;) ) Route swallow Runs from Zvornick to Serbanisa. My base was between both Kalesija and Memici. Oh yeah you may not know about the Memici Market that was created about 1/2 klick out of Memici for trading along the Bosnian Serbian border :P

HOOOAAAH!
Have fun doing it :D

Bosniarat

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Re:req Bosnia-Hertzogovina map req
« Reply #36 on: 12 Feb 2003, 17:46:27 »
any updates?

GeneralRatko

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Re:req Bosnia-Hertzogovina map req
« Reply #37 on: 12 Feb 2003, 20:22:05 »
Well, I'm afraid I didn't have much time to spend on the map lately. Also, I discovered that the roads are really pretty painful to place :P They look perfect in editor but in game there are always some seams that force me to 'recalibrate' entire route ::) So that will probably take a long time. Unless the new version of WrpUtils is finished soon (see the road maker topic) so I don't have to do all this work manually ;)
I was thinking of designing the map cell by cell - i.e. first making the A0 cell, then A1, A2, ... , A9, then B0, B1 and so on. That way I could have some reference to the percentage of completed terrain :)

P.S.: The screenshots would be boring as hell, as there is nothing on the map yet, except hills and some roads ;D You can expect the first screens when the first cell is completed.

GeneralRatko

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Re:req Bosnia-Hertzogovina map req
« Reply #38 on: 12 Feb 2003, 21:59:39 »
Here is a map of the terrain and a 3D projection of the area around Zvornik :) I also wrote names of some places, the river Drina and the border between Bosnia (this part is now called Republic of Srpska) and Serbia.

http://freeweb.siol.net/staricj/slike/Zvornik.jpg

http://freeweb.siol.net/staricj/slike/zvornik3d.jpg

P.S.: That strange curve in the bottom right corner needs fixing. It wasn't mapped by the sattelite - probably due to cloud cover (probably) - but it will be no problem to fix it manually as it is a relatively small area.
« Last Edit: 12 Feb 2003, 22:03:16 by GeneralRatko »

CyVaquero

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Re:req Bosnia-Hertzogovina map req
« Reply #39 on: 12 Feb 2003, 22:04:01 »
 ???Could anyone tell me how to process SDTS into a readable DEM, the DEM-WrpEditTut walks through step after the DEM has been processed in MicroDEM but does not explain the first process.

Please point me in the right direction.

Also any DEM sources for Kosovo (specifically MNB-East AO).

Offline Planck

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Re:req Bosnia-Hertzogovina map req
« Reply #40 on: 12 Feb 2003, 23:02:25 »
Gren did a tutorial describing how to prepare your DEM in Microdem.

I have no idea where you might find it now as Grens site is no longer available.

Not 100% sure, but I think he might be re-writing it.

Maybe Gren can enlighten us.   8)

Planck
I know a little about a lot, and a lot about a little.

GeneralRatko

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Re:req Bosnia-Hertzogovina map req
« Reply #41 on: 13 Feb 2003, 01:14:29 »
I use the program 3dem for cutting a smaller area out of the DEM. It has an option  to save the area as a terragen file. From then on you can just download the 'terragen to wrpedit' tutorial from ofpec and that's it :) I hope that helps.

A link to some info about 3dem and a demo (you can do everything with the demo, too):
http://www.terrainmap.com/rm13.html

CyVaquero

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Re:req Bosnia-Hertzogovina map req
« Reply #42 on: 13 Feb 2003, 05:04:03 »
thanks for the help, i want to try to build a vitual sandtable of the mnb-e in ofp for the upcoming deployment (basically killing time)

PFC_Mike

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Re:req Bosnia-Hertzogovina map req
« Reply #43 on: 16 Feb 2003, 10:16:26 »
I'll cetainly download this when complete.

Wasn't Ratko something-or-other a war criminal? Maybe I'm thinking of someone else?

Bosniarat

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Re:req Bosnia-Hertzogovina map req
« Reply #44 on: 18 Feb 2003, 06:14:09 »
There was Radovan Karadzic, and  Ratko Mladic both where on the lists for capture, but thanks to Clinton we (SFOR american) wasnt allowed to go out and find the F**kers :( I wanted their heads when I heard of what he did. But we never ran across them but We were looking for them.
HOOAAH!
« Last Edit: 18 Feb 2003, 06:20:40 by Bosniarat »

PFC_Mike

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Re:req Bosnia-Hertzogovina map req
« Reply #45 on: 22 Feb 2003, 17:29:27 »
have you tried using the road tool?