Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
Really NOOb cutscene Q
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: Really NOOb cutscene Q (Read 532 times)
0 Members and 1 Guest are viewing this topic.
Foo
Guest
Really NOOb cutscene Q
«
on:
27 Nov 2002, 18:33:21 »
For an Intro, u add a player...i added a civilian miles away from the action, but how du u make it so that the player is never seen, as theres always a delay between the start, and the beginning of the cutseen.......
Logged
Black_Feather
Former Staff
I'll never forget you Daisey.
Re:Really NOOb cutscene Q
«
Reply #1 on:
28 Nov 2002, 04:49:17 »
you should execute the camera script from the players init field, not a triggers on activation field.
Logged
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
Really NOOb cutscene Q
Top of page