Relax everyone
Stalker, we do appreciate your comments.
Nixer, Thanks for the support, but please remember language differences can make for misinterpretations.
Re: the damage levels on the RPG2/LAW - The levels of damage were lowered from the BIS levels because the BIS ones were way overpowered. 1 BIS RPG could destroy a M113. There are many stories describing the effects of RPG's on M113's and on average it took something like 15 shots to destroy one M113. This would be caused by misses, duds, glancing shots, failure to penetrate the armor.
if you want something more powerful then use a RPG7 or MAW or even use the BIS ones. The RPG2 and LAW also allow the AI to engage air targets (with alot of misses), the RPG7 and MAW do not - this allows the mission maker to get the AI to "save" some weapons for land vehicles.
Re: Mortars.
The mortars have a indirect hit range of 4. Given their high range and rate of fire/higher number of rounds compared to a grenade or rifle mortar, this creates a good compromise between killing ability and surviability. AI mortar will do a fair job on thinning out an attacking force, they will not totally dominate them though.. which was my aim.
Re: LSSC bug/Ia Drang bug.
Are you refering to the explosion textures on the land surface that you can see through? I dont think anyone else has had problems with the actual land textures themselves.
Either shrink the picture to under 50k or email it to me at w-chen@bigpond.net.au.
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